10 Hardest Bosses In The First Berserker: Khazan

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First Barcel: The treasure brings you to the dark world of online basement fighter through a bloody journey of treasure 800 years ago. The Peel Los Empire was cheated, he contracted with the Phantom Blade to take revenge while restoring the Netherlands World’s natural setting.

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On the way, you will face all kinds of horrific enemies and great owners who will tear you down when your guards come down. As part of a tradition like the soul, the fighting of the boss is a great thing for the game’s experience. They are also an incredibly difficult doorstep where you face the challenge after the challenge, bringing something new to every enemy.

10

Phantom blade

Phantom Blade is the second boss you fight and is part of completing the frozen mountain trials. After you go through treasure trials and after opening all the weapons you can run. After trying to control the treasures of the treasury, a war begins on his soul. The phantom blade has a row of tricks and weapons from which it draws from large swords to spears and toes to gonutlets, and they all need a different approach.

Phantom blades are basically the basic form of all other pants that you have to face throughout the game and have a good place to make their movements. Starting with this fight, you are going to check on your perfect guard’s skills and damage both the enemies of the future. This is the place where that aspect of fighting will be very important.

9

Wiper

Viper is a great general of Dragankan’s remnants who is fighting to avenge Hasseer’s defeat. At the end of the forgotten temple, it is the third main boss you fight, and that is that which certainly makes the tone of the rest of the game. He is already a very tough opponent with his long -distance glue Kambos that can turn from jumps, throw attacks, and kill you. Many of its Kambus can be protected by decent holes that can help with SAP capacity.

But the fighting is not over. Eliminate your health through the Glays war, and the second phase of the fight will begin. After the scatter of his weapons, Viper takes a scales of Haskar and puts him in his wounded arm. The resulting change started the next fight with the changed monster. It has a new set of vicious attacks and has a special move that turns it into a frightened horror monster. Keep an eye on the holes and avoid its new arm.

8

Rangers

Rangx is the second command of a knife, headed by Malik. He is a tough boss to take and he has the range mostly in the fight. Its weapon is a large -scale mattress that can double as bowls/flames, which can dissipate your ability to stop or chew your ability until the third path comes down to health.

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Most of the strong attacks of Rangaks have been in the long air and you can track it when you rotate the area, so a little trial and error is part of the game. Thankfully, when he fired his arrow with his arms weapon, it is easy to detect them for protecting and cheating them. As a human boss, its ability is always permanently recovered, so you need to maintain pressure to maintain a brutal attack.

7

Truka

Trooka is an apparatus of Ozma that uses water magic and is fond of jellyfish in its attacks. She uses a mixture of nearby boundaries with her umbrella staff’s weapons and snatched you with a cold spell. Jellyfish is used defensively, as well as if you are in the splash zone, they have a lot of damage.

Another deadly attack of this happens when she calls the jellyfish all around, while she bombes you with a speeding mantra. As a witch, she will use long -term attacks that are easy to predict. When you engage in almost perfect blocks and attacks, it is weak and frequently turns, so these are the moments you can catch the speed of fighting.

6

Aartra

Artra is a huge, monster spider who lives in black caves inside the scafa cave. After making the cave home, the Monster Spider uses its nets to keep you so that its large -scale organs can do you short. Artra can also tie its large organs with poison so that you can collide with poisoning that you are not cautious if you can save your health.

Your best opportunity in the fight is to maintain the flow of war through the protection of the attack and flag the monster to attack the organs. You would also like to cut on the organs of large claws. Getting rid of them helps relieve the deadly poison of the arteries and reduce the limit of attack. When both large organs disappear, the monster is near death. You all need to be cautious because it can still be cut, you can be trapped in nets, and you can poison it with its jaws.

5

shacktuka

The Shaktoka is the most wild animal within the empire. After being captured, the Imperial Army tried to overcome the war efforts. Now this is the only form of brutal process for Lionel Mines’ Imperial Guards. He is the main boss that you will need to deal with in an incomprehensible mission. This monster is a manifest riot. Its attacks are brutal, Kambus are ruthless, and are fortunate over the time of its attacks.

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One of the few waste -saving waste in its attack is that, every time, the monster collides with the wall or especially after the sticky attack takes a break. These holes continue for you for a long time to remove its health and capacity for eliminating its health and capacity.

4

Woolbino

Wolbeno was previously the guardian of the Freak Village. After Dragankan attracted him to violence, it became a tremendous monster at the end of the first act of revenge mission. This boss is a light hammer and a lightweight animal equipped with a snack on which it can damage the fire. Wolbino boss management is a real headaches, with wild combus and with great stamina sewing hammer attacks. And after half of the health, it only gets worse.

In half of the health, the huge snatch is suffered from the fire and can even be extended from a strong form. When it happens like this, the field of starting a fight initially becomes a literal lava floor. Since this is a permanent AOE attack, you would like to take the ladder back and go to a different level to resume the fight. After that, he will perform a small scale version of the same attack, so now you have to look at the floor with its infinite combs.

3

Malik

The knife leader, and one of the loyalists of the emperor, is the enemy of Maluka fame and skill. While running dual swords for the boss’s fight, Malika starts with some sticky combo, which increases the wind and can do a short work of your health. Whatever skill you have gained during this battle will be challenged. The first step is a good workout in the dodge and blocks, which is fine in the field.

Then the second step is on half of the health. Used by the power of chaos, Maloka becomes half the dragon with several new destructive attacks to meet his previous phase Kambus. He will also switch to his heavy dual swords and to the sleek blade that will collide with you and affect the disease. Despite this change, its ability still works like human enemies, so you take advantage of any opening, otherwise it will establish more brutal attacks.

2

Hesmar Nedar Dragon

Hasmar is the largest among the big monster owners, which is similar to many major dragon owners who are known in the spirit of the Wisfare. In this way, the challenge is to avoid the only weaknesses of its only weakness, the head and the different cycles of combined attacks with which it will hang you. There is also a blowing attack and a breath of lightning that will blew you up. The best weapon for reaching the head of Haskar is a spear, thanks to the extent and the various tricks you can be with the weapon.

When you beat Haskar’s health by half, he will make things a sign along the second stage of the fight. It starts with a lightning storm, after which Hassam was flying around the fly, breathing chaos. The detrimental effects of its chaos are already increasing the tremendous mockery. Just keep your head up, dodge and protect what you can do, and as much as you can.

1

Vaccine

Ozma is the last boss of the first Barrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrbus, which has mastered the dark magic of chaos, and the destruction of the empire and the stimulus behind the Hollandorate’s obstruction. It is empowered by a tremendous amount of chaos and early attacks that can kill you from afar. Even when you turn off the distance, its staff doubles as a magic spear for the fighting of the nearby quarters. He will also float for his magical attacks, so wait for him to come down before the strike.

After bringing down your health, the step two begins. It turns into a heartless angel like Saiferut and is ballistic with chaos attacks. The attacks of the attacks are quite a spectacle, but this is the last war, so steel itself. Manage your potential through attacks, take off your comments when the opportunity arises, and see when these AOE attacks begin to bomb the ground.

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Raded

March 27, 2025

Manufacturer (tongues)

Neopil

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