Puzzles of Blue Prince Feel like a blueprint like a blueprint and a complex web that makes your draft grid in the game. Even the lovers of the veteran puzzle may feel their mystery. I Blue PrinceYou discover and build a wide mansion state room through a series of random blueprints. Every day (or run), the house will reset, and you have to start making a new way.
Both rhogleic elements and detailed world are a unique challenge. This is a kind of game where every drawing, object and letter can be a signal to open its mysteries. It may be scary or surprising, even for experienced puzzle game lovers-this is why we have decided to advise people who make the puzzle directly to solve the puzzle.
In the light of the release of Blue PrincePolygon interviewed seven developers behind puzzle games TunicFor, for, for,. IntersectedFor, for, for,. Arrangement: A character adversary with a characterFor, for, for,. Wilmutt does his jobFor, for, for,. Laureli and laser eyesAnd the incoming title Is this seat taken?. We talked to these puzzle developers to learn more about how to solve the puzzle.
“It is always helpful to take a break, as you have to review your notes, “says Andrew Candys, a puzzle-filled, Zelda-Ekis developer. Tunic.
“I think my biggest advice is to sit a little on it,” Nicholas says, a designer and programmer on Arrangement: A character adversary with a character. “Puzzles say that if you hurry them, you get stuck more and more like a Quickynda. Once you come to the right mind (alias: not in a hurry) you should start analyzing the elements available.
Richard Hogg, Artist and Game Designer Back Wilmutt does his job And Warehouse of WilmotRecommends players to go out and find a community.
“Find the differences for this game or get your friends get the get to play it at the same time,” says Hughes. “Find a place where people know that the spoiler tags have to be used properly, where they can give you the right amount of an indicator so that you can take a little bit on which you were trapped without damaging the whole thing for yourself.”
Condis, TunicEcho of hog emotions.
“When I’m good and really stumps, and not having a good time, I enjoy the Good Get Signs.” “Looking at things almost never gives good good gestures, but asking reliable friends can get perfect confusion. I like to ask for indications in the form of Obusi poems, so the indicator itself is a bit of fun!”
Simon Flasar, Director Laureli and laser eyesEncourages players to “verbalize” your thoughts, “either discuss the game with yourself or with someone.”
“I think solving a puzzle is mostly close to the idea or the process of solving the problem. Usually, it doesn’t just work for ‘strict thinking,” says Flysar.
“Depending on the puzzle, Working on the back side Sometimes there is a really useful tool. The list of your assumptions, no matter how basic, can also show new ways to think.
Co -director of the upcoming game, Sergey Perez Crispo Is this seat taken?Explain how to reverse a problem or puzzle.
“I play it backwards. My first thought is What is my goal? And then I try to solve the puzzle step by step. In addition, I try to separate this puzzle through different sections and repeat the same process and play them backwards.
5. Understand the big topics of the game
Solving puzzles is not just about understanding your items and the problems you face. It can also be helpful to think about the big topics and ideas that run the game.
“Generally, puzzle designers wrap up with a theme or learning lesson around a puzzle, “says Christopo,” understanding what the creator is trying to teach or show you, can help solve it. Another suggestion is to separate the puzzle into different parts. This will produce mini -gases that are more manageable and they do not overwhelm us.
6. Evaluate the possible steps
If all fail, you can always try a group of different solutions and see what sticks are.
Behind Sam Barlo, Developer and Director Intersected And Lying is lyingHe recommends “sitting” and thinking about the scope of their actions. Barlo tells Poligon that he asks questions like, “What can I do right now? And is there any of it connected? That lever, that buttons, a list of animal names, or anything? Is there a way to test small pieces of big solution? Can I eliminate more than any more likely to be less than I can?”
“I am terrible in solving puzzles in sports! Haha, “Hug says.” My process is like this, try all different things. “
Beyond the technical advice on ways to think through puzzles, there is another key factor in being a successful puzzle: your attitude! Recovery says to players, “Be patient! Enjoy what to do next.”
Similarly, with these letters, Barlo advises players to “feel relieved, confused, with lost.” Barlo added, “If you are in the hands of a good game, you mean.
Instead of a moment’s stress, these parts of the game can feel the most fun.
Hogi says, “I really like the feeling where you think you have made every effort and then when you find the right solution, it seems to be the right solution.” “When it is done well, it has its beauty. Like a magic trick. I think I am very bad at knowing puzzles. I have to enjoy this feeling more than most people.”