Former Bethesda dev went indie in part because of Fallout 76’s noxious reception: ‘If you put out a game that people don’t like, the internet’s gonna treat you like you’re clubbing baby seals’

by lucky
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Former Bethesda dev went indie in part because of Fallout 76’s noxious reception: ‘If you put out a game that people don’t like, the internet’s gonna treat you like you’re clubbing baby seals’

Fallout 76 has begun some of the work in recent years, but if you were around during his expected release, you will remember that this, in addition to being involved in all kinds of disputes, had some serious problems despite a promising skeleton.

The public did not recover it completely, the project lead Jeff Guardian later confessed in a wired interview in the public and tid Howard that the team had “struggled” to meet expectations.

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