Either I am seriously unaware, or, in view of its standards, the original iron tail has not received much attention after the release. I only learned about it when we were offered to review the tail of his sequel, Iron 2, which is three years too late. This “small” 2D action title succeeded in something that failed to get even more hype -up studios.
First of all, he identified the elements that force the titles of Solbourne to play. Then, by reminding Holoc night through its visual presentation and aesthetics, he left a clear mark on a genre where it is rapidly challenging to achieve the origin. The fascinating story of the game of war between the kingdom of the rats and the frog army itself, Jerelett himself, narrated by Doug Kakal, because he is known in the real world.
If you want something with some more creative freedom, see our Eternal tension Review!
Iron 2’s tail story
In view of the first game, it is noteworthy that winter iron 2 can be played without prior information about the tail series. The most basic information is provided in the Provilog: while the south is under siege by frogs, but suddenly the Bet attack has destroyed the northern kingdom. As a young rat King Arlo, you raise your sword and shield and go on the mission of rebuilding the kingdom. For success, you have to defeat the sons, but you also face other beasts, such as snakes, spiders and giant birds.
After Solisbourne formulaWhich refers to the Dark Spirit and Blood Bourne series gameplay style, fighter is the focus of winter secrets, and in fact, it is relatively simple. There are no wide moving chains or shiny comments – you need dodge, roll, block and perry, and just find holes for strike. In the tail of an iron series, the enemies indicate their attacks with specific colors, and you have to react accordingly. Some attacks can only be blocked, others need dodging, etc. However, in contrast to the original, this time the rolling includes the iPrame (an inaccessible frame), which allows you to avoid attacks that you have not been able to avoid in the same way. The change of winter is brought to align with a series of dark spirits.
What is new?
A new addition is mostly introducing the basic effects of weapons and coaches. This means that you should choose your luggage on the basis of your enemies, as the same sword or spear “Jack of All Trades” will not be solved. When changing the goods, you also need to consider its weight, as it directly affects the speed and distance of your rolls.
As is expected, insisting on permanent adaptation in different situations is a two -edged sword. On the one hand, it makes the fight more attractive and dynamic, which requires players to adjust. On the other hand, it can be painful to go permanently to the menu to switch gear. Fortunately, in a single area, the types of enemy are not changing frequently to become a major problem for it.
Another important increase in combat is the ability to use nets, anti -dots and sharp stones with weapons. This system is well implemented, which gives more freedom to players who enjoy the tactical gameplay without interfering. The only problem is that your bag can only have a limited number of items (often just one or two) of the same type, that is, you often have to go back to work again. Despite these minor problems, the original already good and intuitive battle has been taken to a higher level in winter secrets.
Iron 2’s tail shape and feeling
The sports world and audio visual presentation match the standard of its fighting. Not only has you returned to describe the “jerrent”, but the handmade visuals are nothing short of excellent. The environment you discover is just as amazing as you draw in the game world. At first glance, it looks like humans rather than mice a standard fantasy sequence. However, as you visit the owl kingdom, with its completely unconventional architecture, it becomes clear that traditional fantasy convention does not bound the game. Similar surprises continue throughout the game. Although writing is not grounded and relies on clutches at times, the ultimate result is still memorable.
There is another factor of shares of Iron 2 with the Water Series, though it is less impressive. A new feature compared to the original is the introduction of missions suffering from monster. An NPC gives you a place of monster. You finish it Sometimes, the creature runs away, which you need to travel to a new place, but about it. These mission game play adds a little different types, but they do not significantly affect the overall experience.
For example, the game highlights a common problem with some newly introduced mechanics. Although these elements were added to expand the gameplay, in practice, they often slow down this pace and repeatedly emphasize tracking, which already feels excessively excessive for 7-8 hours games with relatively Few Matrodonia elements, which are usually integrated with newly integrated global design.
Finally
Finally, there is no great philosophy behind the tail of Iron 2. It’s a very enjoyable game, like its predecessor, and it is similar. Although some of its new features represent good improvements and natural evolution, others feel like unnecessary additions. Nevertheless, in the winter of 2 sights of iron, there is a mechanical and visuallyive 2D title, which is a memorable world that stands firmly in sports like Solis. Don’t expect radical changes than original – if you play it too!
Game rating: 8.6/10
It is beautifully developed and mechanically like a better soul, with engagement combat and global design, slowing down some additional packing and introducing unnecessary back tracking.
Suggested Age: 12+
The challenging fighter and deep themes of the game make it more appropriate for pretines and more, especially those who enjoy mechanics like the soul and do not mind some trial and mistaken gameplay.