10.04 patch Because the Valvent has arrived, bringing with him New Deovist – ValleyDifferent agent updates, a new rotation of maps, and more!
This page acts as a comprehensive defect of 10.04 patch for Valvent, including A Link to full patch notes.
Waylay
Thailand is a new dualist, woel, the latest agent who is involved in the game. Its abilities are as follows:
- Refractive
- Immediately make a bacon of light on the floor. Reintend your bacon as a coarse of pure light. When traveling, you are incompetent.
- Light speed
- Equis accessories for speed burst preparation preparation. Fire to proceed twice. ALT fire to dash once. Only your first dash can send you upwards.
- Satisfactory
- Immediately throw a flag of light that burst into contact with the ground, hinders close players with a powerful movement and a slowdown of weapons.
- Jam
- A debf is applied that affects:
- Fire rate
- Recover
- Make the time equipped with
- Reload the speed
- The speed of movement
- The speed of the jump
- A debf is applied that affects:
- Jam
- Immediately throw a flag of light that burst into contact with the ground, hinders close players with a powerful movement and a slowdown of weapons.
- Conorgent route
- Equip to focus on your prismatic strength. Fire yourself to make a map of a later map that offers a light beam. After a short delay, you face a powerful speed and the beam spreads, and other players in the area are obstructed.
The agent’s refreshing
- Clove
- Intervention
- After the casting, 1.3 seconds of timer no longer exploded. 0.75s timer after contact with the ground.
- Projectile audio has been updated to fit this new behavior.
- ruse
- COLDOWAN DURING EXCLUSIVE 30S >>> 40s
- Pick me up
- Health leather period 8s >>> increased from 10s
- Speed ​​period 8s >>> less than 3s
- Intervention
- Deadlock
- Barrier mesh
- Turned into a non -signaling qualification
- Cost: Free >>> 400 Credit
- Gronon
- Turned into a signature capacity with 40s Coldown
- Total size 16m >>> less than 13 m
- Gront’s Perkship Audio Loop has been updated to expand its gameplay description.
- When an enemy removes the net, the audio cue to break the net now plays for all players.
- Barrier mesh
- ISO
- Undercut
- 2 >>> Less than 1
- Cost 200 >>> 300 increased from credit
- Now the same period (4s) is a pressure on the lemblion risk as well as the hit on the hit players.
- Emergency
- Is now an altt fire cast that moves the wall at half -speed
- This does not affect the emergency period.
- Is now an altt fire cast that moves the wall at half -speed
- Double tap
- When the shield is broken, the ISO now gets heavy penetration tag instead of a wall tag. This means that he has slowed down his shield.
- Kill the contract
- Big Fix: If the ISO does not have a double tape buffer, the ultimate will now automatically apply it so that winning the ultimatic develos is always a variety.
- Undercut
- Neon
- Neon’s over -drive has been updated to clarify VFX and its direction when it is fighting with the over -drive acto.
- Supportive
- Guidance Slovo
- Damage 70 >>> Less than 65
- Guide Slowo is now 50 % damage to non -player items.
- Guidance Slovo
Map of updates
- Map rotation
- Acean and icebox are returned to the competitive and death match.
- The hubs and the bounds are out of the match and the death is out of the match.
- Climb
- Although penetration in bullets is a meaningful system that reveals the knowledge and conditions of the map, but the gods feel as if the arms spam on the barrier drop is currently creating unhealthy gameplay and disappointing experiences. This change will provide some additional safety on the barrier drop to the attackers when the first Ben is approaching.
- B man
- With Ben Lane, some part of the Bamanwall turned into a non -pinable.
Update of gameplay system
- Carrial report
- Detailed disadvantages to be more systematic and intuitive.
Big Fixes
- Agent
- Neon
- An issue was more checked in the systemic fix where Nayen String input can penetrate her head from top to bottom while sliding in the input.
- Matte
- A problem was settled where the foggy hands were trapped if it entered the night while stopping.
- Neon
- Competitive
- A problem is fixed where the Rank Shield’s icon on the match history page will end after playing non -competitive games.
Only console
- Neon
- Over -drive
- The head damage increased to 2.5 >>> 3.0 (standardizing PC)
- Physical Damage Multiply: 1.0 (No Change, Like PC already)
- Increases the legs damage to 0.75 >>> 0.85 (making PC standard)
- Sprint
- Fuel Drain per Second: 0.11 >>> 0.1 (standardize PC)
- Over -drive
- Euro
- Dimension grows
- Unexpected delay has decreased by 1.2s >>> 0.8s (making PC standard)
- Fake Out
- Maximum flash period increased by 2.0s >>> 3.0s (standardizing PC)
- Flash explosion delay increases: 0.6s >>> 0.8s
- Blind Side
- Maximum flash period 1.25s >>> increased from 1.75s (making PC standard)
- Flash explosion delay: 0.7s >>> 0.6s (standardizing PC)
- Dimension grows
- Raine
- LEER Health increased in 40 >>> 100 (to standardize PC)
Full patch note
If you would like to read patch notes fully, you can do this through the official Valvent websites 10.04 patch note Blog post.