The final fiction 14 is currently in a strange place. After a huge wave of goodwill after Wow: Shadowlands Exodus Sarka 2021, MMO has reduced it because of this. If FF14 was a gymnast that would have been exactly Nail Landing on the tripleback flip with And Walker’s base story was roaming a bit during its patch, then slipped on a banana peel suspiciously during the dawn.
Dontenll bore a mixed reception by fans-a kanda middle central scenario’s Quest line story, which lacks a slow patch cycle and midkur content, which means that the extension itself is slowly running between the mixed and most negative on the steam.
Go ahead and type the “FF14 Dantrriel” in YouTube, and you will be criticized far more than praise (unless my algorithm is particularly frustrated) – some of which are more enthusiastic by the MMO.
Given the history of FF14, then, the simplest comparisons become: Is Dantriel Final Facility 14 Schedule? Has the pendant now swinging in the other direction?
This is a reasonable thinking. The player dissatisfaction, long -standing problems, schedule of release of a straightforward ice content that only care about the success of the FF14. Since Wow mostly targets its speed, there is also a new competition. Are we ‘these are so finished’?
Answer, unfortunately, no. Because I say “unfortunately”, at least with a catastrophic, square Anxus may be surprised to do something – the fact that, FF14’s troubles are just surprisingly boring. I recognize, which is not a good sale for a feature, but I bear with me.
Good content, damaged tempo
I won’t be focused on the story of Dantrill, because I have already talked about it in length. I thought the story of Patch 7.2 is honestly service. However, my most controversial opinion is that the story of FF14 is the key Enthusiasm, But not more: We are still playing an MMO, and the things you are pressing are the things you can do inside it. Or in other words, an excellent FF14 extension story can keep players in investing in difficult times. The opposite is not true.
On the paper, people near Dantriel should heavily help to invest with the content of L -Midkur: different forms, universe search, a new exploration zone, and a new limited job. However, we are approaching almost a year, and none of them are still out.
The reason for this is that the preference for releasing the contents of the square anxiety is that – and I am going to use some very harsh words here – it is absolutely and clearly irresistible with the justification of zero why it has been so long.
Final fiction 14 extensions are traditionally Extremely Back load with comfortable and mid -cover content. You can set your watch on the FF14’s past release, they are the routes. Still, to explain this problem for the ninth time, the patch 7.1 and 7.2 (about 10 months) has enjoyed the Midworks players comfortable:
- About 4-8 hours about the contents of the new story.
- Two new basements.
- A new case.
- Make some new PVP.
- Customs delivery and society questions.
- Coalition raids once a week with prizes.
- The raid boss fights to fight once a week.
At least three of these elements-stories, basements and trials do more and more, or form parts and parcels of your disturbing daily routes. Everything else happens either once every week or something is amazingly new, causing joint weekly play time, what, four hours, with a push? And most of this is the same task in a different dress – customer supply and society’s questions are especially guilty of it, with a heavenly zero mechanical change.
Other non -hardcore content has faced similar death in innovation. For example, take the fat. In Shadow Burner, a new awards mechanic was added, but the fats in Dontell mostly feel the same as the fits of a circle a decade ago. You go somewhere. You knock on AOE monsters or owners. Rinse and repeat.
Are you having fun? Certainly, back in 2021, but can it really do the best after four years? Sorry, Square Anxus says the real new things will come here in 10 months. Please look forward to it.
Are you having fun? Certainly, back in 2021, but can it really do the best after four years? Sorry, Square Anxus says the real new things will come here in 10 months. Please look forward to it. “
I can’t know that it is like the content that is preferred for the game launch months. Square Enxes should be praised for its benign raids, basements, and the trial of this extension. It’s just that the square barely wants you – unless you are raiding.
The hardcore player base is much more chewing. A final, several extreme battles, two raids to do the work, and the raid of unity chaos. And while the fight was released on a forecast time scale, our own resident Rider Molly Taylor says the square has been the leading game.
After that, why after release, all Midcorn content is 10 months – nearly about a year – why is it done? The answer is that I have no idea. I am almost convinced that the square anxiety at this location is not sure. It is exactly the same as ever, watching the day passing.
The reason for this is different from Schedule Lands, Well, blizzard problems were consistent. His devastating expansion did not see any big patch for a surprising 218 days. This is almost seven months old, fully dispersing the developer pipeline. Destruction of a train through all accounts.
But for the FF14, what I have released in the above is something I have complained about this site before, and I have been here for almost two years. FF14 faced all the same problems in 2021 and 2022. Then I joined the PC Gamer staff, and there was the same problem in 2023 and 2024, so I wrote about them. I will have the same problem in 2026. Nothing happens
Everything lives, exactly where you have left it
Unlike Shadowlands, Dantrill is not a sudden breaking point or a apocalyptic explosion of fans’ anger. This is a boring, reduction of light lack. Square Anxus is asleep in a house that is on fire – and when the research content eventually collides with (not in this month, but next), it will eventually jump on its feet, catch fire extinguishers, and I will regularly play my favorite MMO.
But I believe that we will have 8.0 to 8.2, 9.0 to 9.2, and so on. Creative Studio 3 has not given me the confidence that time, energy or financial support has been found to shake things. Which is very stupid, according to each financial report, FF14 is a bread winner for most parts of Square Anxus. But through the bullet, what does it need for love: I feel in my hearts that the FF14 is in dire need of the full and complete recovery of its extension launch material.
Some streamers and utubers (screaming Runs to read my mind too much) Has maintained that the Explororation Zone and Relix Material should be in 7.1, but I myself will move it further. Not only do I want this content 7.1, I want the base game to eat directly in it.
Photo: When you go through a central scenario struggle, you unlock the first level of abilities that will be used in the exploration zone, powers that directly tie MSQ and give you a sense of moving forward. Each zone on which you go to it contains boasting style critical engagement fats and solo couples that you can participate, with rewards you can unlock immediately so you can help break the exposure dump.
Then, when you reach the maximum level, with a short mini-raid, Delbram Regina-three owners, not six, that players can upgrade some of the special rewards as well as for the first level of abilities. A polite presentation, but Something This makes the exploration zone content compatible with the rest of the world.
Imagine that if other elements – such as customs delivery and society’s questions like similar restoration. To include dynamic gathering and producing events in the upcoming cosmic exploration zone to provide scripts. Instead of grinding the Society’s questions, play players for some more purpose.
Give us the reasons for getting out in the world and Do Stir the goods a bit of your release schedule – make unreasonable and innovative and surprise me once! Because, however, it has been worked for wow.
Dragon flight and the slow repair work of the inside of the war, importantly, involves the experience. Weird marine robber war royals, anniversary events, old expansion of old extension remixes, GW2 -style Dragon Mounts and Goblin Derfot cars, completely over -halord reputation systems, solo Danjans that you have no reason to actually do more than one. Really Dirty, but it has been Fascinating
Although Donteriel is not like Shadowlands – the way out is still the same: change.
Although Donteriel is not like Shadowlands – the way out is still the same: change. In my soul, the cold fear tells me that the square anxus cannot innovate (or do not want), that it has been paralyzed by fear or tradition, and it will remain in his honor.
Linging efforts are being made to capture this energy, such as the island’s shelter and with different shapes, but their problems are primarily neutral. The Square Enxes had a plan to deviate from it and had absolutely zero time or resources.
But something has to be given. Because this boring is not a gradual drainage of goodwill, the gradual drainage, but it is much more captained. A seaside wave is terrible, you Is To run away from it. But the rising level of the sea? Well, you can sit in your house until the sea knocks on your door.