Welcome to beautiful air: golden coastal land, crystal clean water, and Shimano’s crazy dog crying as a sea bandit as a sea. Like a dragon: The dacoits in Hawaii are exactly the same as it seems, Guru Madima is returning as a fully lead role for the first time since the 2015 Yakuza 0. Unlike the game-which has seen Cario-at the moment, everyone’s favorite IPTS is focused on Gofbal. No one does a little like a Majima, which is why the dacoits in Hawaii avoid the risk of low return despite being a third like a dragon game in the past 15 months. This is not compatible with the best of the highs adventure series, but the dacoits the theme works enough to distinguish happiness in Hawaii.
Such as Dragon: Set six months after unlimited wealth events, the sea dacoits in Hawaii open with Majima waking up on the coast somewhere in the Pacific. He does not remember how he got there, his name, or his fault as the owner of the Crime Boss/Cabinet Manager/Construction Company. He only knows that a young boy named Noah saved his life, and for any reason, the air and the adjoining islands are now full of pirates operated by Katlas, which seems to have been expelled from Tortoga during the 1600s. Then there is a search for a long -missing legendary treasure, which makes Majima itself a nogin as the captain of its ship, which is complete with the growing staff of new and familiar characters. Storage with wealth can be the last purpose, but this is also a story about the friends we have made on the way.
Earlier, like infinite wealth, sea dacoits in Hawaii focus on a strong sense of friendship and Kamardi. It is often curnn, but its foreign nature is also combined with a brutality and sentimentality that reflects its beloved main character. Since Yakuza 0, Majima’s crazy dog personality has felt like a mask that has to deal with the trauma she has initially endured in life. He has always been a careful character, but the way he often shows it is through violence because he does not want to hurt again. Emniacia is an excessively used trump, yet it is rarely seen that it affects a established role that we have known for 20 years, which allows the person to reset all kinds. Without memories of her past, Magima consciously lets her guard go down and shaves the router edges that describe her protective shield that she has presented. He still throws himself in deadly conditions, pointing out, pointing out that the personality of the mad dog and his maskist aspect have always been part of it. But his conversation with the staff, and especially Noah, looks like Magima has shown his true self.
For the long -standing fans of this series, this is a particularly charming suggestion in Hawaii. Then it is disappointing that the story ignores the depths of the personality of Magima. There is a strong role in the auxiliary cast and individual moments that stand, but its main story is also different from Majima’s life in Japan and it seems that it is running water until a thrilling final chapter. The speed rises from here because it has finally promoted the stake and has introduced a famous emotional drama about the series. However, by then, it is merely a serving seafood adventure, which has to adopt a lightweight approach that bleeds in the central plot line. It is always a behavior to spend time with Majima, but deciding not to give it a hard -hit, emotional arc, whose role the role deserves, feels like a lost opportunity.
All of the different types are still excellent, with the topics of keeping you in mind, from the plight of the unpopular street actor to the unemployed work/life balance of the ship, and the topics of the captain of an unhappy staff. Some are completely unpleasant, others have to tackle the heartbeat, and some familiar faces of infinite wealth continue their stories. These small human interaction remains in the heart of the series. In Hawaii, everyone in the maritime dacoits Yakuza has also been made local in the same Honolulo map with infinite wealth. Even after spending more than 100 hours in the city earlier last year, it is still a behavior to discover, whether you are passing the palm trees on the Awala Beach or buying new clothing on one of the many stores inside the dynamic Anakonda shopping center.
This is not compared to the best of the highs adventure series, but the marine the theme is enough to make a difference in the return of happiness in Hawaii
There is no new minigium to play, but also new tests besides new tests to challenge your knowledge at the Obra Vocational School, in addition to the new tracks of both dragon carts and crazy foods. This is somewhat disappointing but not unexpected, considering the change in immediate development. I also admire the number of classic seghees that you can play. This aspect of the series is often considered, but where can you play and where you play Alex Kid’s choice in the miracle world on the virtual master system, then go to the arcade and boot an unclear Litgan game like the Ocean Hunter? The latter also fits the theme.
All of the important story seems to be even more connected, as most conclude with a new member of the staff attending your ship. Overall, you can take up to 30 active staff, handle 10 guns and guns, and the other 20 are forming their boarding parties. It has some depth in the management of the ship, which plans to decide the best roles of your staff. Maintain their morale with parties, feasts and gifts; Purchase of ship upgrade; And prepare your pot with different weapons. The actual battles of the ship are not so complicated, however, each confrontation has adopted a similar model because you are paid with enemy vessels to remove the artillery firefighters before turning and then do the same thing. Like it being like a dragon, your arms eventually find a lot more amazing than the fire of artillery, which can make you equipped with laser cannons, shark launching machine guns and other funny display of power. These weapons do not change this formula-how it looks like-but they make sure that the battles end up faster and with extra spectacle.
This does not mean that naval fighting is bad. It’s just landing. It is naturally satisfactory to shed 180 degrees around an enemy ship when it is firing a permanent laser beam from the starboard as you are piling up the USS enterprise. The problem is a solidarity with the last third of the game. In Hawaii, the dacoits do not welcome it, so it is not as invasive as it may be in a longer game, but it is still disappointing that preparing your ship for war is more than itself.
When you do not sink the ship from behind your wheel, the crowd is not afraid to go from Monday to Monday with all the birds, mattresses and enemy pirates. In Hawaii, the dacoits returned to Yakuza back in the classic bat of ‘up -style fighting, the series was already known before: as the dragon took it in a turn -based direction. Unlike the main character of the past (and 0 self -ma’ima), the dacoits Majima is very sharp on its feet, resulting in a madness and passionate speed that does not have less effect when the enemies are surrounded. Although the crazy dog style is an important Magima, it mixes its signature Demon Fire dagger with various hand -strikes, the marine dog style puts a cut in each hand to meet the dacoits. Ranjed shots with your option with Flint Lock Pistols, and a frightening hook that gives you towards the enemies-with the abundance of maximum heat tricks-Combutte looks even different if you have played a series beyond the recent RPG-style entries.

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Although you will spend a lot of time on the streets of Hanololo and breastfeeding enemies, there are many opportunities to make a riot on the open sea. From fighting the entire crew to the decks of their own ships, there is a solid mixture of naval fighter and tumultuous fish, which has more emphasis on the two most comprehensive supplementary activities of the game. One person downs you a notorious dacoit gang, while the other challenges you to win a series of ship battles within a provocative collagen. The latter is located at a new location called Medlantius-a former ship’s cemetery that has been transformed into a neon light dean for pirates and other criminals-complete with cowards, bars and the aforementioned collagen. Think clearly, just somehow seeds. Both activities are linked to the main story so that they can be taught some story, while also becoming an example of a commitment to make a ton of the game, even if it is reduced to the main line entries of the series.
Unfortunately, technical issues are the most amazing new addition. I have played every game in the series and I can’t remember to face so much as a single error, yet the sea dacoits in Hawaii crashed several times that I lost the count. In addition to forcing the long parts to reorganize the long parts, it also introduced another problem, where, by reloading a savings, the game was just a black screen with sound and UI elements. The use of steam to verify the integrity of the game files is fixed until it eventually re -located, but ideally, these two issues will be improved by launch.
Like a Dragon: Hawaii is a solid spin -off in Hawaii, which has placed fans’ favorite Guru Majima Front and the center with a proper turning point in baconing pirate. The story does not raise a wonderful last chapter, and it is a disappointment that the story does not fall into the complex personality of Magima, but it is still a completely entertaining adventure on the upper oceans. This is the opposite of anything else in the long -running series, and even if it falls more often than usual, it is still necessary for everyone to be called the first Kamoroch Home.