U-J-oh! A lightweight Shawn Manga began around the sports sports. The popularity of this property has hit the sky when it focused on a trading card game called Devil Monsters, and in the years later, TCG has sold dozens of billions of cards.

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In addition to its popularity among TCG enthusiasts, many video games have also been seen in this series – some of which reached the mainstream popularity and none of them were expected to be Pokémon -Caucanal. Regardless, a collection of early days sets 14 chapters in the early history of the series. With such a massive choice of sports at your option, see this. Valuable what is the best.
8
U-J-oh! Dual monster
1998, Game Boy
Probably the most important aspect of U-J-oh’s most celebrated! The fact of dual monsters is that it became local after 27 years. The game is now capable of running in other languages other than the Japanese and is the first TCG -based title. This was the second UG Oh! The game after a monster Butler on PS1.
Interestingly, U-G-oh! The official card came out two months before doing the game itself. In this way, it follows the rules set in the source material. The game has exactly 365 cards. The UI is completely clean and the artwork is good, though music – maybe prediction – will penetrate its ears.
7
U-J-oh! Darkest stories
2002, Game Boy Color
As part of the Dual Monsters Series on the Game Boy Family of Systems in Nintendo, the Dark Dual Stories follow their rules on the basis of the actual manga rather than the official card game.

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Dark Dual stories make you all right in the gameplay, and tell you to defeat the roles of Manga five times for development. In addition to beautiful spright artwork, the presentation is of bare bones, but the colorful palette for the GBC title is impressive.
Although the interface in the game lists it as the 2002 title, Dark Dual stories were actually launched in Japan in 2000.
6
U-J-oh! World Championship Tournament 2004
2004, Game Boy Advance
If you U-J-Oh! If there are long fans, this game will be very happy. If you are coming new, it will be disappointing. The World Champions Tournament adopts the official card game rules and represents the point of stability, for better or worse, where the U-G-oh! The sports line became an annual, troubling series.
Although it has a rich and mental bending choice of cards, the World Championship Tournament can really use some improvement in the AI before being one of the better offers in this collection.
Konami launches the early days, announcing that in the coming months there will be an online multi -player support for many sports: If so, the WTC will benefit the most of it.
5
U-J-oh! 7 trials in Sean: World Championship Tournament 2005
2005, Game Boy Advance
7 trials for Sean were subject to extreme hype and scrutiny between U-G-oh in the game! When fans announced a collection of early days due to close proximity in the shape of a goat despite minor differences.
If you want to move in the summer of 2005, when the fans succeeded TCG in the suburbs in a new and interesting way that the Konami did not intend, you will find the WCT 2005 entertainment. In addition, it is only noteworthy for a solid snake chemo.
4
U-J-oh! Eternal Devist Spirit
2002, Game Boy Advance
The eternal dealest spirit eventually adopted and adopted the rules of the official card game against its former dual monsters titles. There are more than 800 cards here, and you are doubled in five battles before you allow for development.

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The eternal developed spirit is disappointing due to its negative progress in the original game boy days, but any fan is looking for the Rich TCG gameplay and can enjoy this entry.
3
U-J-oh! Monster capsule
2000, Game Boy Color
The biggest reason U-J-oh! Despite its widespread popularity in the trading card circuit, the video game was unable to catch Pokemon in the circle of the game, it was inaccessible to anyone who was already unfamiliar with the TCG. They had a lesson, and the collection of early days makes the least efforts to prevent this problem themselves. Early games were also largely based on the menu rather than a proper story or finding.
This makes the Monster capsule more flexible offer than the other titles of the series. It is an original story, isometric visual and a series of series. Before you come face to face with Keba, you discover more than five destinations as Yogi, which was the most sincere shot of Konami that was on a monster fighter for Pokemon rivals.
2
U-J-oh! The dungeon dice monster
2001, Game Boy Advance
After some card battles, Konami decided to try to do something new with U-G-oh! Its game Boy Advance Debule. The result was the Sabbath Dice Monsters, a digital tabletop game that is incredibly deep and can be a good deal of entertainment, provided you have the patience of sitting in accordance with the rules.

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There is no story mode, no lesson, and the game boots you directly in the match. You will recognize some familiar faces from Manga, but large -scale basement dies monster are focused only on gameplay, and that’s exactly.
The dice monsters of Saqib Asud were molded into a real -life tabletop game in 2002.
1
U-J-oh! Sacred
2003, Game Boy Advance
The sacred card brings some of the most essential visual upgrades to the series that has impressive, golden sun-aboutes isoetmic visual and graphical effects. Its dialogue is slightly entertaining, which features the cast with an early mobile phone box.
The sacred card includes elementary effects and is close to the sub -section of the previous dual monsters compared to the official card game. Its presentation welcomes it more for newcomers than previous titles. This will be one of your best entry points in the series as a first dealest.