Former PlayStation Head Shohi Yoshida is a big fan of JRPG Clare tools: Expedition 33, and he hopes his successful formula will become a template for further sports development.
Despite the launch of Olivian Remsterd in the shadow, Claire Ozer has been widely successful in terms of criticism and players’ studies and sales, and proves that there is plenty of room for mutual cooperation for two major RPGs in the industry and similar spotlights are developing below.
A portion of its attraction can be attributed to its wallet friendly, $ 50 price tag, especially $ 80 Nintendo and Xbox Games Lom, but Yoshida has argued that the AAA’s desire for the game has participated in its thin budget and indi vision.
Talk PlayStation insideYoshida echoes the growing emotions among people playing games and also want to do other things in life: “Personally, I’m losing interest in the over -long AAA games because you never see them ending!”
He says Claire Ozer is an example of a game that has the depth of AAA’s big game, but with the freedom of expression and creativity that comes with more free release.
“In my opinion, for example, that the game like Claire Ozar’s desire for AAA game, AA budget and studio, and an independent vision attacks the perfect balance.” “All this will make it a huge game at a cheaper price and with a respected age, and this is the way that the industry should pursue. This is just a game made by 33 people, which is incredible! I hope this game will be successful, because AA Games has its own market share.”
Taking more direct prices, Yoshida reiterated that sports prices are rising as development costs are increasing. However, this is not the only way for sports. They review the graduals between production such as Clare Ozar and GTA 6, such as Behemoot, which is now coming in May 2026.
He says, “In any case, it is important to find a balance between production costs and sports prices.” “GTA 6 will be clearly a matter, but if you take the example of clear tools: campaign 33, the game is exactly unusual, despite the fact that the team has only thirty people. It is one of the leading people, in my view, because you can make the best game with tough teams and budgets without compromising.”
Yoshida has been circulating the media for several weeks, and it seems that AA has been in his mind for a while. Last month, he argued that AA Games are becoming a rare breed because they are very large and very small at the same time, saying that “no one funds the game of $ 8 million.”
After many years of contempt of JRPGS, Claire Ozer finally dug me the standard cast of painful adolescents and turned me around.