There are many things that make Danjon and Dragon an interesting tabletop game. The wide range of adventures, the thousands of letters for the meeting, and becomes part of your thrilling plots. When making the role, many work is put in a few levels first, but high -level characters still need important decisions.

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Epic bonus is only one of the many things you need to consider because your character reaches the end of his journey, and a very important thing. Given you through the DM, everyone may have the remake of how you play your character, they have the strength. For players who love the thrill of schooling, the hidden bully, there are some epic bones that stand on the rest.
The list uses the epic bone of various D&D editions. That way, you should talk to your DM to see which editions they allow.
10
Honor of fighter qualification
A heavy hutter
Losing attacks in D&D is never an entertainment time, but at a higher level, every attack can make an encounter with the enemy. Thankfully, you may have the backdrop of combat capability.
With this honor, when you lose an attack, you can choose to kill instead. This skill also re -sets up every turn, which means, in conjunction with the abilities of the bully, you can achieve a special hit attack in every period of fighting. Pair it with other big abilities and items that you will have at such a high level, and you can do great damage, or even kill every enemy in front of you.
9
Honor of the dimensional journey
To take a quick step.
Not all major abilities in D&D are about to hit hard, especially for the bullying. Avoiding problems can be just as beneficial as starting them, which means that the honor of traveling a dimensional journey can help a little.
It doesn’t pack the cartoon like some other honors, but a free magic is a free magic. With a dimensional journey, you can go to the vacant space within 30 feet of your character via teleportation immediately after using magical action or attacking the attack. This is a good achievement to move yourself to a quick or stealthily attack in an area. And after this honor, you will not use the spelling slot for it.
8
The honor of maturity
More health never hurts
There are no beautiful classes in the bullying D&D, because anyone who has played can tell you. With this, any promotion in hit points is a sure help, and the honor of maturity will be very good.

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The maturity bone is easily one of the easiest epic bone in D&D, which includes a maximum of 40 points to your hit point. In addition, whenever you are fine, you get extra HP on the basis of your constitution -editing. Even at the level of 20, it should be a definite part of your character to be involved in the health of your character.
7
Honor of irreparable crime
A hits surprise
Many times, at the highest level of the game, you do not want to harm the monsters you face. Most, at this point, natural or magical, for different types of damage, have some resistance.
Generally, this means that you would like to diversify your loss issues, or you can only get the honor of irreparable crime. This honor negates resistance to any damage, piercing and collision. , Which can cause you to completely damage your rolls with a hit. With bullying and their secret attacks, you do not want you to lose any loss from a technical. It also allows you to include ASI’s qualification scores that you have chosen as a loss to any attack roll for the feat that you make a natural 20 roll, which is severely affected by your heavy hit.
Talk to your DM when you have the honor of what it also means for damage vaccines.
6
The fate of the fate
Another long distance of fate in the D&D goes. With many actions of your character, it depends on the role of the dice, even the best player and the best written role can spend hard time at the hands of the unfortunate rolls. The honor of fate strives to help solve this problem.
With this addition, you can add D10 to any check, attack, or throw once in short rest. An additional D10 is never bad to save the lost roll, and at such a high level of the game, the consequences of shorting the roll are usually quite serious. This important moments can make or break some tense situations.
It never says that it cannot be used in harmony with the lucky achievement or other ways to promote your roles.
5
Pierceless Honor Honor
A sure shot
Not all bullying know that their favorite weapon is a dagger or a short sword. Some prefer to carry out their secret attacks from far away from the bow, crossbo or similar weapons. For them, the honor of the Pierce Les purpose will be a go -to -go addition to their role.
With the purpose of the pearless purpose, once every short rest, you can add a plus 20 to any of your character’s Ranjed Attack Roll. Some of these bone rolls and attacks add a beautiful solid number to points, but 20 extra points have nothing to overcome. This means that the most difficult monster except everyone will be hit by a devilish arrow or bolt.
4
The honor of unreasonable
Close one eye
Hiding and hiding is what is about the bullying. Even diving in non -combat sub -classes such as masterminds will be useful to their stealth capabilities from time to time. This means that it has been practically unacceptable for this class.
The capacity he allows is double. The first is that you have to add 10 to any stealth roll according to your character, which is a very good reason to achieve this honor itself. In addition, your character cannot be felt by other magical means to find anyone. So even against the high -level spelling, your role will be much safer in the shadow with this shadow.
3
The honor of the soul of the night
Be the night
Stepping, talking of an unbeaten, is not just an epic honor that makes it difficult to find bullying and other classes. The honor of the night soul is also appropriate for any class who wants to hide in these dark corners of the map, but especially bullying.

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With the soul of the night, whenever you enter the dim light or darkness, you can make yourself invisible by a process. It continues until you take any action or reaction, but it can be used several times. You also, in this case, get resistance to all types of damage except psychological and psychological. Starting an encounter in darkness or even dim light means that your enemies will not even know that you are there unless you are in an important place for a deadly attack.
2
The award of speed
You are the speed
An object that is often ignored when making a role, or even editing the role according to your level, is the speed of movement. It can be a game changer during fighting, research, or even a terrible chase scene. Thankfully, the honor of speed can help your bully zipper across the map relatively ease.
At a rapid pace, the movement of your character moves an additional 30 feet, which most of the characters will mean that it is doubled now. In addition, you can dash or disconnect as a bonus action as a short rest as a bonus action. Face over the map will mean that it is difficult to end your bully in the war, after which you get some heavy hit films.
In conjunction with species such as mobile feat and tubbus, you will have a character that can move mostly to war maps in one turn.
1
Honor of Skill Skills
To pay the bill
Being a well -rounded role, some players get far more successful than the most expert. Depending on the size and layout of the party, you will know that there are numerous gaps in your group skills. With the skills of skills, you can help fill these bulls.
With this, your character immediately specializes in all skills. It is not much like it, but when your scholar needs extra hand with religion checking, a character is out of counting, and you need someone who specializes in investigations, or everyone needs to pass a terrible athletics check. Your character will be able to help them all.

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