The recent 4.0 update of Stelaris, which (as well as launched (Pretty unpopular) On May 5, the biogensive extension finally introduced the concept of children. The lack of their involvement had made a lot of feeling before. Children are useless. Especially when it comes to the giant space empire. But they are now here, which means a new bug has raised its head.
The newborn phase is a negative feature that can be applied to humanoid, mammal animals, reptileine and arthropide species. This is how Paradox describes it:
It gives rise to the early stages of species of development, which resulted in a long time where young people are unable to participate in society. During this time, they are relieved of the responsibilities and burdens that come with sepans.
So when this species produces a new pop, they are considered children for the first five years. After that, they become productive members of society. 5 -year -olds and more can certainly work in Egypt’s refineries. It’s perfectly safe!
Where things are a bit wandering, their rating is as “pre -psychological”. You see that the category was already in Stelaris before the introduction of children. On your journey through the cosmic, you may face species that are more intelligent than the planet’s simple animals, but who have not yet reached the stone age. The species before them can be developed and can be kept to work in the case of decades, but they can be left on their own devices, which will take millions of years.
Stelars allow you to establish how you treat pre -savior, coding it with any order. These options also include behaving like their animals, which means you can hunt and eat them. Or you can completely purify them, using the order to eliminate it.
I think you can see where it is going.
As the spot has happened Some players last weekThis ruin policy really applies to your children. And when it seems to be in keeping the steellers that are encouraging you to become the most terrifying type of emperor, you may not be a good idea to start killing all your children. At least, it is bad for population growth.
Although initially it looked like a very critical problem, my own testing seems as if it is purely visual. I created a strange kingdom full of strange little boys and then entrusted them with the task of cleaning up all the pre -savior. In the menu of the species, it has shown that the policy of this ruin applies to children, but nevertheless, it really has no effect.
In the first five years of my campaign, the baby’s population continued to increase, and when it started to shrink, it resembled the increase in the population of adults. So they were not being cleansed, they were only being transferred from the pre -psychological group to the adult group.
I admit that I am a little disappointed. There are many critics who will eat their young. Including hamsters. And who says that the intelligent nature of Space Ferring hamsters will not continue this excellent tradition?
So when Paradox should probably fix this minor problem, then we should give us a delicious Baby Stex option.