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Basically the idea of finding the person you will fight before you fight. The presentation of the event was clearly more and more worldly and boring, but:
- The photo is taking something like the SF6’s World Tour Mode and where a group of NPCs around the world is doing Waldo means look like you and your opponent.
- Both of you have the details of your characters, which are more completed over time.
- You have options that will treat your characters like NPCs when activating.
- Like the Central World Tour Mode, you can talk to the NPC, and you can start fighting by challenging or attacking them.
- Talking to the NPCS gives you more indications about the appearance of your opponent and their current location. However, if the NPC you are talking about is your opponent, they can attack you freely.
- Attacking the NPC hurts them and the fighting begins. However, if this is your competitor, they were stunned in the fight.
- Challenge your opponent a fair fight. However, this means that if it is not your opponent, you have to run fair with the NPC.
- Whatever damage you do keep on you, so if you start fighting with everyone that looks like your opponent, you will end in many battles that will hurt you when you really find them.
- You may change the map you are running, but it is based on the turning point. Each time you both take a changing maps, one place is eliminated from the world.
- Whenever X -minutes passes, one place is removed.
I don’t know, it looks like it can be a lot of fun as the mood. Even more than just 2 with 4-8 players