Exploring The Occult In The Sims 4: Vampires, Werewolves, Spellcasters And More

by lucky
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If you have been playing Sims 4 for a while-and you have a good Chance opportunity, since it is out of 11 years-just a regular Human SIM can be a bit bored at this location. Fortunately, in the form of “secret” Sims, there is plenty of inhuman powers-you know, Pashch, virolos, ghosts and all the things. In Sims 4, your SIM can abandon the trap of normal life and try a new state of existence-so as long as they know where to find, ie.

But that’s why we are here. We have collected all the key details about every state of magic life in Sims 4-Veroles, vampires, mercenaries, exotic, magical walking and ghosts and ghosts, and with a relatively short, sweet, and easy digestion so that you can investigate the alien methods of life in Max ‘Life Sim.

Exploring The Occult In The Sims 4: Vampires, Werewolves, Spellcasters And More
As a secret SIM in Sims 4, life is nothing but usual.

How to create a secret SIM in terms of birth

Sims can also be born as any secret types-as well as ghosts. The rules are the same for all the secret types. With two parents of the same secret type, the offspring is guaranteed that one of them is equal to the child of a vampire. As a second parent, with a secret parent and a normal human SIM, the child has a 50 % possibility that the parent has a state of magical life.

If a parent of two different secret types has a child, such as if a vampire is bent with a Verolph, the child will also have the opportunity to be one of these two types. But they will not be both, because Sims does not support secret hybrid locally. But there are moods that can help it.

Now, let’s dive into each specific secret details.

1. Vampire (Vampire DLC)

How to become a vampire

You can make your SIM a vampire in a SIM, ask them to be friends with the vampire and to bend them.

Once your SIM is a vampire what changes

When your SIM becomes a vampire, their energy and hunger needs are replaced by vampire energy and thirst, and they will no longer have to use the toilet. Oh, and they will never be old. But this is not all positive, because the vampires can die from the sun exposure, if they eat, they get sick, and they have to feed their thirst for blood, or they will become ferocious and will start attacking people.

The vampire also has a unique skill chart in which he can work by working vampires. Through the skill chart, they can become more powerful and some bottom -up of vampires, such as sunlight, and they will get special powers as well as improve themselves. But to equalize their vampire’s skills, they will also need to take some negative facilities.

Professor

The vampire’s path provides an alternative way to reach some of the lifetime of desire rewards, which will take longer to earn, such as eliminating or bathing gold. And Vampireism has a great benefit to all other types of infinity in Sims 4, because there is a benefit that kills your SIM feelings, so it is not the death of one of their remote relatives at any time-which lives for a long time. And when the thirst is invasive, it is very easy to get plasma packs and fruits so you don’t have to feed the other Sims if you don’t want.

con

The growth of being a vampire is well known: sunlight will kill them, garlic is poison, they cannot sleep on normal bed, and they have to drink blood all the time. Fortunately, you can reduce most of the biggest negatives, but the fact is that you want to get many bad facilities with good ones. When you equalize your vampire’s skills, it means that being a vampire never is a smooth journey.

How to treat vamparism

Sims, who have maximized their vampire Lore’s skills, will be able to get the final vampire treatment by using mixology skills at any time. They just have to drink it to return to normal.

2.

How to become Verolph

Make one in creation.

Once your SIM is a Verolph What changes

Your SIM will become a virolph, and will turn every whole moon into the form of its wolf. They will have a new gauge on the panel of requirements called February, which regularly increases as a result of changes in mood or virolph activities-the more anger your Verolph Sims gets, the more they will be treated with animals. As part of this system, all the wolves in Sims 4 have a mood that commands what kind of things eliminate them.

The wolves also have their own unique talent tree that will allow them to equalize their abilities and dimming something down. In addition to the standard skill tree, the wolves unlocks six passive abilities by specific activities. And, naturally, they can create a wolf pack that walks together-this social group is the key to Verolof’s happiness, because they are not lonely like a vampire.

Professor

Playing as a Verolph provides some beautiful off-bet of new options on how to play Sims 4-a Verolph Perk, for example, allows your SIM to eat furniture, and the other allows you to travel out of the ground quickly. And, like most secret types, once you remove the skill tree, your SIM can survive forever. They will still be old, but they will not die from being old.

con

In early works, a rage meter can be very unpleasant, as it is not really good to go into the crowd of your SIM’s social stance in society. But the wolves have no mortal weakness like a vampire. Nevertheless, it is the most inner state of the secret states, which is the largest departure from the Standard Sims 4 gameplay.

How to treat a virolph state

A SIM lunar episode can be transformed into a regular person using passive ability, which is open by reading Verolph Toms.

3. Spell Castor (the circle of magic DLC)

How to be a spelling castor

Using the creation-a-SIM, demanding a rise ritual from a dad in the realm of magic, or asking another spellcaster SIM, which is quite powerful.

What changes when your SIM is a spelling castor

Spell Coasters will open a unique talent tree that they can develop using any magical ability, but they will also have to learn individually magic powers and chemical recipes. Your sims can do this by following each of the three types of three magic to learn magic, or by experimenting with a clodron to learn medicines. They will also be able to use magic sticks, which will increase their options.

However, the use of magic will also increase a new spellcaster charge meter-more meter than that, it is likely that there will be a magic malfunction and maybe your SIM may be killed.

Professor

Learning Mantra and Pushins will unlock all kinds of world capabilities that will facilitate your SIM’s life, such as the ability to quickly repair a broken item, or duplicate things. You can produce a lot of medicines, which can fill all your SIMs needed meters, and then use the copypastic spell to dop it until you supply their lives for your whole growing family. Your SIM can produce a medicine of inflammation, which will prevent them from dying from old age, or use magic to turn a ghost into a living SIM.

con

There is no downside to become a spellcaster. Everything about this life is an improvement.

How to get rid of your Spell Castor status

You can form a dissolution of any dad in the realm of magic to remove the status of your spelling castor. If your SIM decides to become a spelling cast later, their strength will be at the same level as before, but you will need to re -assign the skills of the talent tree again.

4. Allen (get DLC to work)

How to be a stranger

Sims cannot be transformed into foreigners-they have to create, or produce it in the creation. But a SIM can use a satellite to kidnap God foreigners, which sometimes results in a strange pregnancy regardless of your SIM’s gender. As a result, children born will always be foreigners.

What is different when playing as a stranger

There is not much changes with the state of alien life than other secret types. Foreigners can have blue or purple skin, and Hunsans can change themselves to disguise themselves with any strangeness. There is no talent tree, but foreigners have unique abilities, such as being able to move a metal or crystal to a random metal or crystal. They also have sympathy skills that allow them to understand the feelings of any SIM that they talk about, and can copy their emotional state.

Professor

Basically, playing as a stranger is to play like a normal SIM but with the additional compensation of a couple. So it is different, but not They Various

con

None

5. Matsistri (living in the island of DLC)

A method of becoming a mermaid

The use of creation-a-SIMs, such as producing, or eating a mutual calip that you can find in the world or buy with desire for 500 points.

What changes when your SIM is a Messenger

When a SIM becomes a masterpiece, they grow tail. However, they can return to the ground with their feet in their normal form. They will also change the need for hunger for the unique need for hydration-nales have to remain moist, or they will die.

Mermasters face many hereditary abilities, which remove hydration meters with each use-you will need to be careful with them or else your SIM will dry yourself. They can sing different lols that affect the specific mood in Sims that they hear. They can talk to fish and dolphins, and they can do bad things, such as luring swimmers into water and then pulling them down, possibly drowning them. They can even control the weather for a small degree.

Professor

If your SIM lives in a Silani or any other water world, Mitsiangana’s ability to swim faster than ordinary SIM can be a great honor, and the ability to talk with fish and become friends is fun.

con

Hydration meters can be difficult to deal with if you do not live with the sea. While bathing and shower help, swim in the ponds or use hot tbs (or something else with chlorinated water).

6. Ghost (Life and Death DLC)

How to be the past

Beating

What changes when your SIM becomes a ghost

Your SIM will no longer be physical, and instead it will become a shining spirit. It opens the expertly masterpiece tree, which allows a SIM to achieve new ghost abilities, but also allows to choose whether they become a good past or disgust. Examples of poor abilities of ghosts include hinting household items, dreaming of other Sims, or unfortunately to curse them. On the friendly aspect of things, a past SIM can fill the needs of a living SIM, save the life of a SIM that has just died, or can bless them fortunately.

Death Sims, who died as a result of their weakness, will maintain their secret abilities in the form of their ghosts, such as a vampire dying with sunlight.

Professor

Since they have no physical presence, ghosts can do many random things that cannot be ordinary Sims, such as walking with walls or other Sims-which makes them feel strange, but well. Ghosts can also work with fear of jumping for entertainment.

con

Although a past can work mostly that can be done regularly, it has limits-there is no ghost baby for one thing.

How to stop being ghost

The state of the past is the only secret state that can be corrected in a variety of different ways. Using the life of the author’s SIM book, a past can be transformed into a living SIM, cooked Ambrosia, or using a magical spell daddyphif. A ghost can pass by swimming in the waters of Raven Wood and can be re -born as a new SIM.

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