Paying the Subnautica 2 team their promised bonus would be “embarrassing”, Krafton’s CEO allegedly told the game’s chief over lunch

by lucky
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Sabanatica 2 studios dramatically dismisses three senior developers in the unknown world. In a publicly filed case, the three heads of the studio have accused Publishers Craft of accusing them of all kinds of dirty plans, tricks, tricks, and shinianis for deliberately delaying the game by 2026, all of which tries to pay more than $ 250 million in the studio.

In a strange incident charged in litigation, Unknown Worlds co -founder Charlie Cleveland went to lunch with the CEO, CEO, Kim Chang Han, who told him that such earning was “destructive and extremely shameful”.

“On May 20, 2025, Cleveland added Kim (CEO of Craft) and some colleagues for lunch,” it is written in a part of the legalization. “If the unknown world has released the game on their planned timeline (which means the craft will have to earn), it can be financially and extremely disastrous for the craft,” Kim said.

“Crafton later stressed that Kim never made these statements,” the legal action continues. “Instead, Crafton claimed that the words of the translators had misinterpreted the words …” We have asked Crafton to make it clear what Kim really said, if so, but according to all our theory questions, I suspect that we will get a satisfactory answer.

The player floats from a deep blue sea, which has a friendly diver in the co -operate.
Image Credit: CRAFTON

The lunch between the studio and the publisher took an incredibly stressed height, a few weeks before Cleveland was dismissed with fellow co -founder Max McGir and CEO Ted Gul.

The Crafton accused the three of their duties on the game, and attributed it to their dismissal. But the case filed by Cleveland and the company has alleged that the publisher has really defeated them to avoid paying enough.

This will be achieved only if you give some background, this bonus will only be achieved if some of the unknown world targets are targeted by the end of 2025. Most of these three persons will be paid, with 10 % on one side for 40 other employees in the studio. According to legal action, “beyond this guarantee, the founders plan to share even more income with their dedicated team”.

With so much money on the line, there was a difference between the lead in the unknown world and the suit in the Crafton. Wanted to release the Cleveland and the co -game – this will earn the studio (and itself), which is the chicken bonus. Crafton wanted to delay the game – this would save them millions of dollars and (at least according to Cleveland) some embarrassment. From this location, all three are accused, Crafton is busy “frustrated efforts” to delay the game and therefore refrain from paying earnings.

A sharp tooth fish is connected to the player in a deep cave in red.
Image Credit: CRAFTON

The legal doctor posted, “Crafton engaged in a month’s campaign to delay the release of Sabanta 2.” On social media via Cleveland And reported that Thereafter. “It drew important marketing content, refused to comply with the key partnership, and renewed the long -standing promises to handle important tasks before the launch. Multiple Crafton employees themselves suggested that these measures were to work for this purpose, despite the purpose of working for this purpose.”

Curfton has been accused of turning to all kinds of dirty tactics in an attempt to frustrate the release of the game in this uncontrollable month of 2025. For example, Crafton allegedly:

  • A completely new publishing team was assigned to the game, headed by an employee who did not speak English. The team delayed the decisions and provided incomplete works ”
  • I issued an “internal stop work order” and “asked all the Crafton teams to stop all creative work related to Sabatika 2.”
  • Earlier ordered all US employees of Crafton to keep in touch with unknown worlds to stop talking to the studio
  • Trailers, advertising, and even one -page project for PC Gamer Magazine canceled work.
  • The canceled localization game plans to translate into nine languages
  • Neglected by writing the terms of the service contracts required for the game
  • Meeting a milestone in May, and demanded that the game be delayed (this is probably the meeting in which this “leak” document was shown)

In another wild story, the legislature says that the Crafton -based team in the California city of El Sigondo has warned one of the three mischievous managers about Crafton’s plans that the publisher will have a “kangarg” to the most important manner in search of some flaws.

“On his return (from the Korean business trip), the El Sigondo team – Crafton employees – told Gul that the Craft leadership was not focused on a successful launch, but rather how it could persuade unknown worlds to delay the game.

“El Sigondo’s colleagues informed Gul that the Crafton legal team was working together through any opening agreements to eliminate the founders if they proceed with a planned release.

The player scans the fish while swimming underwater.
Image Credit: CRAFTON

Since the efforts of these obstacles intensified, the three alleged that the Publishing Chiefs met them in Crafton and offered low income. But the three claimed, “There was nothing near the money they deserved, and they did not allow them to share with the whole team.”

Immediately afterwards, the three men received letters that they were fired. Steve Popouts, which was installed by the Crafton to replace the three heads, allegedly said that they were fired “Sabatika 2’s intention to move forward with a premature release.”

The legislature says “letters make it clear that the founders were removed for no reason,” and this would probably be an important dispute if the matter would go to court without any settlement. Crafton has already said that they abolished the three developers because the men were absent in their duties. For example, Cleveland was accused of spending his newborn film company spending more time rather than working on a lesson sequel. Although the three are also taking retaliation.

Cleveland, in legalization, said that Crafton’s CEO Kim Chang Han (the same person who would later talk about the “shameful” conditions during the lunch) personally encouraged Cleveland to produce the “Sabinatica’s ‘franchise IP’, with a game. “Legalization claims that all parties agreed that” Cleveland’s attention will become the focus “.

A player who has a scanner in his hand swims through the other player in the co -operate.
Image Credit: Unknown worlds

The litigation also claims that the Crafton pushed the other two lead members to play a wider role that maybe, perhaps, on this “franchise IP” equipment they could see them working a little closer to the game.

As far as other employees are concerned, the legalization claims that during the final release of Sabanatika 2, “Gul was discussing the inspirational bonuses for many employees who were not guaranteed to receive a command salary because they joined the unknown world after the acquisition of Crafton.”

The whole case is an angry blast of the charges. It is worth noting that the key parts of legalism have been re -developed. Important data, such as the number of sales of Sabanta 2, and the number of previous sports sales, have been eliminated. Similarly, there are some terms of job contracts between Crafton and Cleveland, MacGire, and Gul. The exact formula that will calculate his earnings has also been re -prepared. It is likely that if it reaches the court without any settlement, most of these details will be revealed.

As part of the demands of legalization, the three want to restore their roles in the unknown world, and “pay for the loss (they) in this amount,” if Krafton had not fired all of them, and “the loss out of the pocket, and the amount to determine the costs.”

Meanwhile, Krafton does not seem to be backing.

“Although we are disappointed that Charlie, Max, and Ted have filed a lawsuit for a huge payment, we look forward to defending ourselves in court,” he later said in a statement. “(D) Sabanautica 2 was built to ensure that Sabanatica 2 is the best possible game and meets the expectations of fans. Issuing the game with prematurely insufficient content, to be less than expected in the sequel to fans, disappointing both players – who are all worse and worse.

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