Normal cards include the most neglected card in the Pokémon pocket. Often, small basic pokemon or weak stage 1 are left on Pokémon, your options are often limited to what you can make.

Relevant
Pokémon Pocket: Excellent Pokémon Abilities
It has the potential to change the war wave in Pokémon capabilities.
He said, they are still essential in any deck. The common cards in the Pokémon pocket are those that have a diamond in the bottom left corner and the most common type card in the game. If you want to experience with some decks or want to see how the Common is a stackup we have covered you.
10
bidoof
A curious matter
Space time is coming from the Samak Dowan set, an oood ball in the Pokémon pocket. Two colorful energy L B, Bedov can do a lot of damage to your super feng attack.
Super Feng stops the current HP of your opponent’s active Pokémon, which cannot be so effective at the same time. Against a former Pokémon, such as Moto former, Budov is causing 60 damage in a single attack. Against something like Raults, it is only dealing with 20 damage, which is very bad.
9
Skating
A true king
This king of the sea is a phase 1 common card, which is very unusual in itself. Only a water -energy horns may cause a surprising 80 damage to its horns.
The reason is not running everywhere everywhere, because it only gives a chance to do something 50/50. If you turn the coin on the back, the risk of horn does nothing. If you feel lucky to have your attacks, seiking can be a very fun -off meta card to take the initial game Pokemon.
8
psyDuck
Someone’s headache
One of another unique tempo cards in the Pokémon pocket, Sidek is a great card to deny the resources from your opponent. A colorless energy l you, you can use a side -of -side headaches, causing a pallet ten damage but can prevent your opponent from playing a support card for your next turn.
This means that your opponent has been denied some of the best cards of the game like:
Research
Sabrina
List
Cyras
Although you may not likely remove your opponent’s active Pokémon with this ten damage, it may give you some time to set up your next attacker.
7
Frost rootom
Spread this damage
Pokemon has a very rare ability to break into the bench, and the cold rootom from spacedown is capable of dealing with a considerable degree of damage. Two energy of water, fron, frost rootum damages your active Pokemon 30.
After that, it does ten damage to each of your opponents benched Pokemon. With a full bench, you are causing a total of 60 damage to the same attack, this little boy has been made a strong attacker.
6
JYNX
Easy power at a lower price
A very entertaining method of punishing your competitor to set up early, Genx is a psychological type of pokemon that can only harm two energy. Psychology is a huge attack that deals with 30 damage at its basic level and increases every energy on your opponent’s active Pokémon to 20 20.
Against the two -energy Pokémon, you are doing a total of 70 damage, and it is growing there. Although JYNX may not be able to take more than a hit or two waist, you can definitely deal with very much loss with too little effort.
5
mawile
Energy disturbance
Metal type Pokémon Pokémon has a little bit of pocket, but there are there that are very good. Mile is an excellent example of this, and although it is a normal card, it can cause some serious problems to your opponent.
Only one metal energy of you, you can use a Mile Crunch attack, which weakens 20 points of damage but comes with a clean coin flip effect. If you go on the head, you will have to waste random energy from your opponent’s active Pokémon. Denying this kind of energy can play a major role in keeping your opponent away from their basic strategy.
4
Rols
Conquest
Little Cyrick Pokémon’s space -time version of Little Pockemoon has a solid upgrade on its genetic peak repetition, and all of this is in its attack. A colorless energy L, Ralts can use their teleport attack, and change with Pokémon on your bench.
This will not hurt this way, but if your opponent forced him with Sabrina or if you have to guide him, you can remove it from the risk zone soon if you have no other pokemon in your opening hand. Its last evolution is Gardavier, which is practically played in every psychological deck in the game.
3
Farfetch’d
A single Energy Powerhouse
There is nothing to say about Farfid, and honestly, that’s fine. This little basic Pokémon comes with only 60 HP and the same attack, leaked slap. However, the proportion of energy loss between the two makes it incredibly strengthened in the first few points of the game.
A colorless energy -far -Far, farfetch’d dealt with the loss of amazing 40 points. Against a basic or stage one Pokémon, taking them out can often take only two successes, making this colorless Pokémon a brutal invader.
2
Awe
Successes keep coming
Everyone loves Avy because it can be prepared in one of the eight different routes of evolution, each is more cute than the last. There is a very strong attack on this Avy, which is from the set of legendary islands, which is lucky if you are quite lucky.
Continuous steps can flip you to the coins until you get the breath. Once you do, the game extends all the ends and then does 20 damage to each head you receive. You need two consecutive ends to deal with 40 damage, it has been put on the surface with the Farfach. More than that head, and you are causing some severe damage.
1
Four
A fiery sowing
Charmand is completely at the top of the list as it is essential for the game’s strongest invader Pokémon. In his last evolution of the Cherisard former, you can deal with 200 damage from his Crimson Hurricane attack, the most damage in the game and the guaranteed KO against any Pokémon.
Since you have to keep a charmer to go to Chazard, it makes this small basic Pokémon the best in the game. By itself, it still deals with a lot of fire -energy -effective damage, though it will leave you a bit because when you use the attack, you have to waste this energy.