We hit this disgusting number that makes me feel sick”: Palworld devs don’t know why their survival game was so successful – “If we knew how to do it, we’d do it again

by pokogame
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We hit this disgusting number that makes me feel sick”: Palworld devs don’t know why their survival game was so successful – “If we knew how to do it, we’d do it again

Paulword released the early access to the early 2024, to make the leading success, sold 2 million copies in 24 hours and became the second game in steam history to target 2 million compatible players. Despite some dirty businesses with Nintendo’s lawyers on the alleged similarities between Rocky Servers and Paulworld and Pokémon on the launch, this game is considered an innovative example of Indi success, and the developers in Pocket Perry are still not sure about the ingredients in the magic sauce.

Pocket has had a solid success with his previous release on Monday, but mostly in Asia, and some far -fetched have not been compared to the international definition of Polynself. On one occasion, the studio was expected to be expected from Palvard.

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