You may not be surprised to know that the killer’s profession is a long game. For the past few weeks, IT IT played it, basically on the critical path, and around 50 50 hours, staying here and stopping here and there for a side stiff. Even knowing how long the story has been going, I was still not ready for a slow start. This is a murderer’s belief, so of course IT is the opportunity to interpret it and the ramp up in the process, but the introduction of Shadow is like this. Growth That I was wondering when his second character would show him.
Just because you don’t go a little bananas as I did, it’s worth noting that you will not get to play as a shadow for a while. I did not unlock Yasuka until I played as a NAOE for about 10 hours. Without adding to the spoilers, I will explain:
Like the last handful of AC Games, Shadow’s central quest is also revolving around killing a mysterious and powerful jerky league, called Shinbakov. This league is founded in Proolog, where you have to briefly control Yasuka because it is founded as the most reliable (and deadly) samurai of Oda Nobonga. However, the first major part of the shadow is a NAOE show. Until the Nows are loose in the open world, it has a long list of names that need to be dying, and surprisingly, Yasu is not visible anywhere.
The next 8-10 hours is primarily the introduction of Shadow’s central loop: Animask follows the members of Shinbakovo, detect and kill them. NAOE is free to achieve two goals in any order, and you have to kill both of them before making enough progress to go to Yasuk.
I strongly advise that the first part of the central struggle before I get involved. I was roaming a lot during the time and could not find out why the raids were to do anything other than the camps. It turns out, the shadows don’t really open until you can freely exchange between Naoe and Yasuke. Once the whole band got together, new faction targets, side coast and recruitment allies flooded my goals tabs.
The second reason for the introduction of Yasuka is that it makes it very easy to get good gear. This is especially true when it comes to pens: NaOE is great to rotate around the palace plains, but every elite need to be hit in a compound to open a large chest in every dusk.
As much as it is against my nature, they should hurry in an important struggle, the sooner you can go into the middle of the shadow, the better.