Persona and Metaphor: ReFantazio’s UI designer is open to accessibility options for players who find the stylish menus overstimulating: ‘That is something we understand we’ll need to work on and provide in the future’

by lucky
0 comments

What is more explained to the modern RPG of Atlas: In which roles do you spend dozens of hours of friendship and romance, or menu that pack more in the same font than most sports? If you are making a decision through presentations at this year’s Game Developers Conference, Atlas knows what people want: No matter what happened on the former, but the lead interface designer is ISE. Used to Attendance to talk about developing a metaphor user interface.

Last year, PC Gamer’s Joshua Wallons was metaphor: Refentzio as “more than 5 stylish stylish, even so, a game was soaked in confidence that it launched a thousand character artist career.”

You may also like

At PokoGame, we bring you the latest and most exciting updates from the gaming world. Whether you’re a casual gamer, an esports enthusiast, or a hardcore gaming fan, our platform is designed to keep you informed and entertained.

Stay connect with us

Subscribe my Newsletter for new blog posts, tips & new photos. Let's stay updated!

Copyright @2025- All Right Reserved. Designed and Developed by Pro