“That’s fine,” I say that my car gets into a hot dirt and lose the wheel. “I still have three tires left.” My right fender collides with another driver and dissolves in the spiders like a rusty confusion in the metallurgers’ wedding. “No big deal,” I comment, and keep driving. I enter a shipping container and the whole engine is flattened against me as the pubist slips into the hands of the empty cans of blue ribbons. “A minor blow,” I say, and before trending the brilliant last place, I return to the track. There is more evidence of the long -term truth by Rick Fest 2 non -serious racing games: a car is fun as it is more disturbed.
The slippery sequel is in the early access and – to rotate the car metaphors that I will use in this article – it is a reliable powerful engine that moves warm and loud and quickly ends. This does not mean that with this heavy hit racing game, my time is bad. I have enjoyed the Even every minute for the position and to enjoy the opponents in the trees. But this is still a naked experience, and even the developers understand it.

For example, there are only four cars. The first rack fest player will recognize the “rocket” and muscle “roadflemer” reminiscent of Ford Mustang and Pontiac Trans, respectively. But here is also an anerodnamic and modern dropped machine, and is a surprisingly Baxi European benign that looks influenced by the 1980s Vox wagon golf.
They are also offered to players, which are not included in the first game’s custom, coach welding, or discrimination tuning. You can paint your car with some limited options, but in addition, you pick a car, and you drive. They all handle very finely, with a proportional feeling of weight and strength. Unless, of course, you are broken into the road barrier at a speed of 50 miles per hour. At what place, you need to pay more attention to your rotten hand breaks and the wrong slangers.

Rick Fest’s point is to run with a health bar. These demolition Derby chase is as much as keeping yourself alive as they are about to cross the final line first. As in the first game, small messages are popups with every shint and slim in the corner of your screen. But now they are even more humorous. “The radiator is leaking,” he says, as if I care about a jute. “Damage the engine,” it warns my complete dismissal. “The head gasket was blown up,” he says, the feeling of panic is eventually sinking.
“Damage to the suspension”.
mango …
“Damage to the gear box”.
Well, maybe it’s –
“Separate from the wheel.”
Oh god

Every failed mechanism in your hot stick affects your driving in a subtle and very subtle way. I laughed and cursed when my car starts tracking left and right to the left because any components in my suspension have been banished. And yet your vehicle needs an amazing amount of punishment to become completely incredible (though it may also depend on your difficulties and loss settings).
But yes, just four cars to be destroyed, and only four tracks to do so. There is a Asphalt circuit that doubles the most destructive bowl for everyone, and cracking scrap yard high piles of tire piles and roast bouts. There is also a selex sandpoint, an industrial mining field that has a timid collision and a tough twist that moves from gravel dirt to a tough asphalt. The first game forced the players to think about how their car would travel on a loose and solid level, allowing you to better match your car before each race. It seems that the sequel is ready to do so, though these electoral features have not yet been implemented.

These tracks have some variations, but all of them are searched soon. They enjoy the multi -player opponents through a very early server browser. As much as the enemies of the CPU look anxious to roam you, they are your fellow people who turn the races into naughty fairs and small piles. It is permanently satisfactory to catch the terrace, which put you in the Telegraph pole and fishes them at a critical turning point. This is a game that I will play to stop some of the true anger of the road.
Then the fourth track, “testing grounds”, is primarily a developer white box for mess with cars. Oh boy This is a loop-loop, ramp and barrier playground. Here are the spring launchers that fired you fifty feet in the air, climbing offspring that climb the 200 meters blue sky. There are piles of oil drums for Ram. There is a car crusher that will turn you into a beautiful cubide of squash metal that is still worth driving somehow. A rolling pin machine that will flatten you like a pancake so that your driver’s knees are foolishly stupid. Visit the car -shaped basketball nets, go to the “car cannon”, walk the thunder dome, toss your car in a large patchy machine and win nothing but scattered glasses and laughs. This is a delightful place.




Still as much as I like this playful circle of destruction, it does not fully masked, the game overall, okay, is very lighter on reality Stock. There is nothing to go through, and the lack of ladder of any vehicle or the lack of customized bits and chapters means that you have to get your dopamine from the purity of racing for racing. It is also difficult to see from this early stage – in addition to visual loyalty and new physics – if the sequel is really going to do something different.
“This game will be far from perfect,” said a PR representative in an e -mail to the RPS, and need to join the initial access path. Our experience with Rick Fest 1 attracted us to this decision these days – while we have many ideas and already a lot of content has been planned, we really want to include our community. “

I think I recently felt about Space Engineers 2. I like it, and still I can’t honestly suggest you buy it. Early access games come in every shape and size. But at the end of the road, I have to protect my wallet to some extent (in addition to the full throttle of automobiles). Although I like the feeling of Recfist 2 in my mats, I can give you the fun of the accident for a limited hour. Some see that purchase on something like this is the final process of cost, investment, pre -ordering. I’ve never been among these people – when I fork for a lunch money I don’t want to get closer to a game. Rick Fest 2, even with his horsepower, hefty, and Naresh good looks, does not present me more than the evening of a mess.
Hopefully, it will change in the next two years. The first appropriate update is two months away, we have been told, and will bring two new cars and two new tracks. As far as the roadmap is followed? I don’t know I lost three lapses in a slam in a slim, and everything in it has been turned towards a magnificent dust.
This review is based on the construction of a review provided by the publisher.