
The solar Empire 2 sin 2, last year’s RTS and 4 x’s magnificent fusion, has just received the first piece of Premium DLC: The path of strength.
The DLC threw the maps of 10 new scenarios into the mixture, describing the intestinal winners to the goal -based challenging missions with specific circumstances of victory.
These include a scene where you need to destroy their homeland and remove their homeworld using their sole Titan, which will be called Les Kimk. And if things get too hot, you will not have your own homeland to fall back.
Other scenarios also include a place where you will protect your area from a relentless alien attack, secondly where you will use new mechanics to subdue the galaxy using culture, and a scene where you will work with your rivals (or can destroy them) to avoid a dying system.
Although the new scenario is very welcome, the headlines are really free update, total submission.
Prior to the total subordinate, the game is seen with the return of population mechanics, which includes a pledge system that is determined by the culture of your population and the culture of your empire, followed by a reflection of bonuses and defits.
In the upper part of this return mechanic, you will also have to play with all three of the new units: Tech Statial Missile Carvate, Wasri Heavy Fighter Streek Craft, and Wasari Junasoric Warden Frigate. Unfortunately, the campaign is not love.
Different types of planets are also getting a good promotion thanks to one of the new additions: Ice moon, volcanic moon and barren planets.
Iron Claude has also balanced the entire game, and has tweeted everything from research to unit stability.
So even if you are not separated from the DLC’s own cash, you have found many reasons for returning to the sins of the Solar Empire 2. And I am really glad to see the free update in introducing so many new things compared to the DLC – which seems less important, even though it is still greed.