In the dwarf fort, Water Are a curse. They are the layers of underground, water lifting rock, which is permanently leaked to violating the dwarf miners. They can be managed and exploited with cautious construction, but in my experience, their original utility is proving how much I can be eligible in the Dwarf Fort-I am only ignorant, without any catastrophe, I will feel only when I feel in the first quarter.
I can sometimes struggle with the feature of non -planned water, but I am apparently in good company. In an interview with the PC Gamer in GDC 2025, Taran Adams, co -creator of the Boone Fortress, told me that he was still a victim of terrorism through Aquifer after construction of the game for more than two decades.
“I am Purpleting with heavy water, “Adams said,” When I told him that I was a junior in high school, I was expected to be afraid of my aquifer than 40 years ago.
Light aquifers are disappointing if they suffer without interruption, but heavy acres spread so much water that they can quickly pose a threat to an unfortunate fortress. If they are not handled in a critical way, you will find yourself in a war against the growing flood, which is difficult to fix over time.
As Adams said, when he first implemented heavy aquifers, he was not convinced that the players could get a job.
“It was one of the where I was like, ‘just let them know.’ I didn’t know whether it was possible or not, “Adams said. “And then, of course, they solve it as 45 minutes, and then spread the ways. And now I am afraid to change it more.”
These methods include pumping flood water before construction of a maintained wall, building a plan to leave the substance slab from above, through which can be safely mined, and Action for those who find more courageous solutions-channeling or magicia in the aquifer layer. You know, dwarf fort equipment.
Adams said, “Light Equifer is high. I just hit some walls or anything, and it’s fine. Heavy aquifer, I left it for (sex).” “We should do some other things, as it is even slower, because you forget about it, okay? And then you see this part of the fort 40 minutes later and like you, wait oh, I’m a problem.”
I did not choose to say that this is already a scene I am very familiar with.
Heavy Equifer has an inflation of Adams’ difficult philosophy for the Fort: Do not force players to face its worst challenges, but leave the option for the masks that they want.
“At that time, I was watching the Equifers as a hard block. That’s why we pop up the warning, saying, ‘Don’t even bother to go here.’ “But if you want, you can,” Adams said.
“Of course.”, Turned into ‘I can do anything with water that I am happy now, and there is a downfall for it, and every time everyone is at risk of sinking.’ And it’s cool, but no, we try to be reasonable.
What is worthwhile for the dwarf fort that is appropriate, however, as it may be difficult for everyone familiar with anything Dwarf Atom SummerEspesticly, especially if you don’t think yourself in your video game.
“Part of this problem is that we are not just good at video games,” Adams said, referring to his brother and dwarf Fortress co -creator, Zach Adams. “I mean, I suck every game that I play. So, you know, I can’t really pay attention to high level strategies unless I do their work.”
I might someday work on these high level strategies. For now, I am satisfied with feeding and keeping my dwarf dry. I will go back to magma -based public works in another decade or two decades.