Perhaps one of us is suffering from a hilarious fraud, all anger in the horror coat games like the Lithhil Company and Ripo is anger.
Semiwork recently presented a question and answer video before its first big refreshing for Repo – while avoiding the eyes of different, bereaved monsters – and developer Pontos Sundestrom, addressing a lot of cases, successfully with his friends to scare the Gadiz with a success.
“This is a very popular question that I think, all imitation methods have been born,” says Sundestrom. “And all I can say, yes, we have really talked about imitation at the beginning of development. Like, we want a imitation in the game, but we want to make sure that if we add a imitation, it needs to be really interesting. So, your answer is:”
Of course, there were some of the best deadly company methods that added images in the game, so the enemy would return your friends’ voice lines to activate you and trap you. (An easy prescription for fear of a tumultuous jump Sound lines of imitation players And A mood Even adding a dried monster that has been easily mistaken for a tin -shaped friend.
The imitation proved to be so popular that Semiworks have clearly heard about some of your requests, though it seems that the studio wants to put a unique turning point on the concept that you can’t get free through the modes,
Ripo Dev knows about your dear health malfunction and intends to fix it, but he is also considering a stamina region upgrade for crutches.