You face the biggest challenge in the days of passing days Gang Freakers scattered in the map. These groups of legally separate zombies come in different sizes, ranging from a few dozen to a few hundred. A great way to enhance your reputation with different camps in Gone Day, and where to find them will help you access the best gear in the game.
I will make a list of every hard location here, separate in each region and listed by the following size category.
- Little: 50 freakers or below
- Medium: 51 – 125 fractures
- Big: 126 – 200 fractures
- Huge: 201 Freakers and above
There are 38 troops to find the entire part of Oregon into the Find, and you will need a lot of explosives and explosives to take them out.
The day passed by Caskyd hard spots
The first region you discovered is the coschen, the house of eight groups, but only one of them has more than 50 fractors in it:
1. Death Train Hard (Small): Northern catalyst, very close to the horse’s lake Nero Chowk. Our Larry Mountain from the Safe House to the small lake north to the lake to find the unconscious trains and find the hoard around it.
2. White King Mine Hard (Small): North Westernost Caskads and Horse Lake Nero Chowk more west northwest. You will find a gang in an unknown mine in just a few hundred meters east of the border with Belchen. Take a road from the checkpoint to the northwest, then the dirt route more north.
3. Groto cave hoard (medium): Bozer and Deacon’s Olie Mountain Safe House a kilometer northeast northeast. It is near the old Panier Cemetery Nero Chowk, and the statue where Alvarez died during the cost of your head Quest Line.
4. Caskened Highway Hard (Small): Eastern Caskened and Olari Mountain east of the Safe House. On the east of a small top trail surrounded by rocks. The easiest way to reach this is to go north from the horse -hit camp to the ambushed camp and to take the path when it is available.
5.: Western Caskened, northwest of the camp in Kopland, and north of Little Beer Lake Nero Chowk. Take the road from the checkpoint to the small lake below the checkpoint in the northwest, and the army will rest in the Ram Small cabin near the water.
6.: Central Caskened, a little north of the Olari Mountain Safe House. Go to the left from the main gate, then make two rights, travel to the east by the road until you see the fruit cave on your right.
7. Horse Lake Hord (Small): North Middle East Caskede, a dirt road northeast of the O and Larry Mountain Safe House in a cave and a horse Lake Nero Chowk. Take the east to the east, then go to the first left to come to you. The cave will be on your left.
8. Proxy Falls Hard (Small): Southeast Caskened, east of a camp in Copland. The road leading to the south leads to the area of the Lost Lake and continues with the Upper Ridge to the east. The Freker Cave is on the east side of the road.
Day Belkinp went to Hard Places
Since the second of the early regions in the days, Belkinp does not have huge groups, and only seven of them are proud of:
1. Beer Creek Hotprings HOARD (Small): Northwest Bulkinp near a refugee camp with Sara’s Memorial Stone northwest of the hot Springs Camp. The refugee camp was found directly in a cave in the east.
2. The twin citers hoard (small): Southeast Belkinp. You can travel to the west via the southern tunnel linked to Belkinp and Caskads. The nearest camp is Little Beer Lake Nero Chowk.
3. Pagan Lex Hord (Medium): Western Belkinp, not far from the Hot Springs camp northwest. Find a group cave on the southwestern bank of the small lake that feeds the river south.
4. Lava Arch Hard (Small): Central Belchen, on the other side of the mountain, directly to the east of the hot springs camp. The cave is under the unknown lava, which is at the river base, which cuts the north from the region.
5.: East Belkinp. Go to the main road in the east to the hot Springs camp, then left the fuel station on top of the dirt road just before. The hard cave is on a side trail surrounded by park signs.
6. Marion Forks Hard (Small): Northeast Belkinp. You will find their cave near the river north of the Belkinp crater, on the south of the main road.
7. Shadow Lake Horde (Small): The largest lake in the area, the northeastern Belkinp at the northern tip of Shadow Lake. The cave has been hit in the wall of the rock to the north.
Lake Harde Places over the Day
The lost lake is the place where the troops start to grow, most of the seven are at least 50 and usually 75 or more. Old Ary Mill Hard is a special case, as you will see below:
1.: Directly north near the lake camp lost in a cave at the end of a high hill. You first visit the cave during a mission flow, like burial rivers. When you want to go back, look for a road mark while traveling to the west on the main road.
2. Westifier hoarde (medium): West of the Iron Mike’s camp, northwest of the big lake and near the Bully Camp Infusion Zone Service Station.
3. Old Civil Mill Hard (largest): South Lost Lake southeast of Iron Mike’s camp. You would like to avoid the game too late from this area, you’ll have to face a funny 500 fractures Killing, and if you are not helped, things can get worse.
4.: Southern Lost Lake, near the border of the icy mountains. You will see them wandering around with the Burley Lake Infestation Zone and the Sentim Santium Tunnel Nero Chowk.
5. The crowd of stream flow forms (medium): Northeastern Lost Lake, northeast of the Iron Mike’s camp, and north of the Iron Mike’s form. You will find a gang in a cave a little route east of a small farmhouse and other buildings.
6. Wapinitia Road Hord (Medium): Southern Lost Lake, southwest of Iron Mike and north of the Berley Lake ambushed camp. You will find a gang in a cave south of the main road, which is a small forest around it.
7. Sherman’s Camp Hord (Medium): This group sticks inside Sherman’s camp in the missing lake in the northeast. You would like to clean them at some point, as you will visit this location several times in the story of Lost Lake.
Day passed by Carter Lake Hard Places
The crater leak is the lightest area in terms of sheep, but for this, the freshman works in hard quantity for density. Only one of the three army in the region is less than 126 freighters.
1. McLod Ridge Hard (Large): North Central Criter Lake in the mountains northwest of the Diamond Lake Camp. You will first visit this hoard during a driven mission for integration.
2. Mount Bailey Hard (very large): Northwestern Corter Lake. Located in the northwest of the Diamond Lake Camp near the central area and the obstructive mountains.
3.: Northeast Corter Lake. Find them in a cave located on a hill above the tunnel attached to the Lake 97-Chitter Lake. You will also find a Ram View Wrench on the hill.
Day highway 97 went to hard places
The Highway 97 has 13 troops, most of them consisting of 75 firms, and many others include. It packs them all in a smaller area from the catchy, so it is expected that at almost every turn, the trip will be imposed.
1. Campulat Station Hard (big): Western highway in trains 97. It is almost directly to the east of the Wazid Island Camp. This group is near a long rail bridge, which you can use to put them in a total box to easily kill.
2. Groos Gardens Hard (Large): Western Highway 97. At night, they gather on a bridge on the main north south road, which you will find east of the Chemolitic Community Committee College Nero Chowk.
3. Caskened Lex Rail Line Hard (Medium): Central Highway 97, northeast of Wazd Eyland Camp. The group is in a cave on the banks of the river north of the city’s left -handed fuel depot.
4. Camolitan Community College Hard (Medium): Inside the football field, the college was found east of the island of Nero Chowk in the east of the island.
5.: The South Central Highway 97, in a cave on the north of the dirt road leading to the Champolitan Community College Nero Chowk, 97.
6.: South Central Highway 97, a little west of the Ram Rai Gulch Hard. Their cave is also north of the dirty road, but inside the wall of the rock is slightly high above the hill.
7. Friendship Ridge Hard (Medium): Southern Highway 97, southeast of the Wazard Island Camp and northwest of the swamp with a naked ambush camp. During the day you will find a group in the open -sided red barn north of an important highway.
8.: South Western Highway 97; The group is stuck in a cave at the end of the South Railway Line that goes away from the map. The plot is also south of the Burj Nero Chowk.
9. Mount Scott Sky Racart Hard (Medium): Northern Highway 97. At the end of a river, a cave was found in the icy mountains. There is also a small, marked marker camp nearby.
10. Sagebrush Point Hard (Medium): Northeast highway near the Power Lines leading to the icy barrier mountains 97. The cave is just west of the last power line tower.
11. Basil Lake Hord (Medium): More than that northeastern Highway 97. Find the army on the north side of a hill on the edge of the map. This sage brush is also a bit east of the point hard.
12. Solomon Hill Hard (Medium): Northern Highway 97. During the day, they rest in a large cave in the jungle in the west of some ruined train cars. You can also travel north of the Espen Butt ambassador to find this group.
13. Beaver Marsh Restop Horde (Medium): Solomon Hill Cave within the northwestern highway 97 within the mountains. This group is in another cave at a small body base in the affiliated valley, and you will fight only while doing my job during this mission.