AMD just gave us our first glimpse of FSR 4’s ‘Redstone’ update, with a host of machine learning-based improvements

by lucky
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AMD just gave us FSR 4’s first look at an important update, called “Red Stone”. The new update is about to arrive in the second half of this year, and it seems like a catch -up phase to counter NVIDIA’s recent efforts with DLSS.

The top is the top nerve radiation catches, which the AMD says, “Permanently learns how the light in a scene is bouncing indirectly and storing indirect light”. The FS4 Red Stone will also be reorganized better than machine learning, which will also be included in the frame generation tech along with some other machine learning magic (not really magic, I know).

A screenshot of AMD presentation on FSR4 Red Stone.

(Image Credit: AMD)

And of course. A very shiny AMD-indeed car to demonstrate it. The news has come out like a surprise, but you are really typing at your laptop at a press conference so that you can catch you. The technical details are still thin on the ground, but it all looks at least on the paper.

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