- Performance methods have been confirmed for the killer’s profession shadow on PS5 Pro
- Expect performance, sincere and balanced methods
- On PS5 Pro, ‘Extension’ ray tracing is being offered for two ways
Yubisoft has described in detail about his performance methods The killer’s profession shadow All this is about the PS5 Pro that you will expect upgraded hardware, with the ‘expansion’ ray tracing is a central draw.
As an official has confirmed PlayStation Blog PostFor, for, for,. The killer’s profession shadow Both PS5 and PS5 Pro will showcase three separate methods of performance: performance, sincere and balanced.
On both consoles, these performance methods are largely the same. All targeted 2160p (4K) resolution. In terms of frame rate, you are getting a target 60 FP, 30FPs in the Federation mode, and 40FPs in balanced mode (designed for the display which supports variable refresh rate and HDMI 2.1).
The big difference between the experiences of PS5 and PS5 Pro comes to the ray tracing. On a standard console, the performance mode offers’ silicoty -ray tracing that restricts global light to disposal. This is the basis of your tasks Shadow, Meanwhile, the ‘standard’ ray tracing is applied to both sincere and balanced methods, which provides the feature in the entire game world.
Ray tracing will be upgraded The killer’s profession shadow PS5 on Pro, then. Performance mode offers experience of this standard ray tracing, while a ‘expansion’ ray tracing brings loyalty and balanced table. According to the PlayStation Blog Post, it “includes the full support of ray tracing for the counting of global lighting and reflective levels throughout the game world.”
Currently, it is unclear whether the ray tracing can be fully disabled, if only one of the three ways to squeeze some additional performance. Ray tracing is certainly good from a visual perspective, but I personally prefer more reliable performance.
The killer’s profession shadow Launching on March 20, 2025 for PS5, Xbox Series X, Xbox Series S and PC.