The Yubisoft Hassan’s profession is continuing to end the success of the shadow of the profession, saying today that a week after its release, the game has surpassed 3 million players a week.
The new large number came just four days after Ubisoft’s saying when Shadow broke the mark of 2 million players, and the company really indicates the continuation of progress for a game, Severity Need to be hit. What is even more interesting is, the money is mentioned: while Ubesoft has said earlier that the shadow of Hassan’s profession has left behind the launches of AC Organization and Odisi, “not (as far as I know) nothing about the original sale.
Now he has: Shadow has offered “the second highest sales sales in Haasan’s credit franchise history”. There is nothing to sneeze over, especially when considering the conditions around the release of the number one game, Hassan’s creditworthy, who came between the “perfect storm” of the Covid 19 pandemic diseases, when everyone was stuck in playing a domestic video game at a speed that created an unprecedented, unusual, bustle for the industry. The release of PlayStation 5 and Xbox Series X/S consoles was certainly not hurt at the same time.