Assassin’s Creed Shadows review: Shogun the video game

by pokogame
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The killer’s profession shadow Bringing franchisees to the coast of Japan. After about 20 years and 13 Main Line Games, The murder of the killer – The series about the use of shiny gadgets and techniques to kill your enemies – is finally established in a place that is famous for the killers who use shiny gadgets and techniques to kill their enemies. I don’t know why Ubisft waited so long. But I know that Ubisft is desperate to hit, and The killer’s profession shadow Ready to be one.

Yubisoft is not out to restore the formula Shadow. In fact, there is nothing mechanically (or even a statement) that separates the game from its predecessor, The murder of the killer Injury. It has just moved the game to a new place with new roles and new stories. The power of the game gains from whether Ubesft can make these things pop.

Screenshot from the shadow of a Hassan profession, which is characterized by Samurai Yasuki, who is watching the Japanese rural areas on his horse.

This is a very common sound, but playing like Samurai around the medieval Japan simply Works.
Photo: Yubisoft

Shadow Live the dual main character introduced with it The murder of the killers. Launching the game, you play as a young woman from the IGA province of Japan in the Middle Ages, known as her Shinobi. After destroying his village and killing his father, Nao retaliated with a shade cable of masked men. His quest for revenge brought him into contact with Yasoka, a former slave man who found his place in his life as Samara in the service of Japan’s most important fighter, Oda Nobonga.

After the first 10 hours of the game, which is focused on NAOE, players are allowed to freely exchange between Naoe and Yasuke and their different styles of gameplay. Naoe is the role of stealth. She is sharp and lighter on her feet, using her invisible hook can keep the buildings on a scale and kill her enemies with her hidden blades. Yasuk’s brosers, known as Naginata, Long Katana, and Masit -style firearms such as Tapo, are capable of taking a beating and dish with large -scale heavy weapons.

Ubesft did a good job to tune the skills and abilities of the two characters, that the two have elements that appeal to them. I really liked that in addition to the characters engaged with the statements, Yasuka and Nao, in which I enjoyed seeing progress, each of the specific jobs and my moments are suitable for the moment. If I am less patience or I know that I am going against the enemies of the elite elite of Chinak health, I will be barrels with them, leaving Tipo. But if I don’t feel like a knock -out, dragout battles or I protect the guards well through the crowd of enemies, it is a job for NAOE, which can enter and go out without an alarm.

A screenshot from the shadow of Hassan's profession, which offers a moment where the game allows you to choose between what is the main character.

The game often indicates you to choose between the stealth and the strength of Yasuka.
Photo: Yubisoft

But just because Yasok and Nau have their own strength, it does not mean that they cannot play their weaknesses. It was just as satisfactory, if not more, to get a boy stabbing a boy from the bush to get out of the bush (though with him, it is like a mild knife and is more like it), or he has taken his own against the hard owners. When I gave Yasuka the first jump of my faith, a well -known The murder of the killer It is an important place in which the characters have confidence in the grass or other soft landing bales falls from high -up observation locations.

For both characters, fighting is a simple, standard matter, in which players can conduct light or heavy attacks together with their character or weapons -related skills. In particular, I was wondering how brutal Yasoka’s battle was. For the first time to try Naginata, I was surprised by the violence of her final, who stumbled upon her enemy’s head, as if it had already been not enough to operate her from her chest. It was a surface with which I am more associated with Bashar Combat Compared to The murder of the killer.

There was a very early moment in the game that highlighted the tension between it Shadow As a product that is designed to make money and artistic effort. In seconds of starting the game, he presented a gallery of killers from previous topics. I thought that every entry would play a katasan that would summarize the game’s story. Instead, by choosing any entry, I kicked me Shadow And at the PlayStation Store, where I was pointed to the game I wanted to learn about. (Obviously, if you have a game, the choice of registration will launch it.) I thought it was a bad omen, which has arranged a tone for a game filled with nickel and Diam Live Service Blush for which Ubisoft is known.

But with ShadowI finally Get The franchise I never liked the Open World Games. With some exceptions, I find them painful and great, especially their special taste of Ubysoft, which is full of side questions and activities that are a little more than busy work. Shadow This is how it was built. In a similar open world, it is the same kind of gameplay. Things Looking at him made me anxious.

Still, I didn’t mind any of it. Partially, this is the story: I feel sweet and funny of Yasuka and Nau, and the story of learning to work together is exactly fine Weird coupleStyle statement but not even enough. This is the world.

A screenshot from the shadow of the Asian profession, which features Shenobi Noo, in which a shinto observing beautiful landscape is sitting on top of the temple.

I never get tired of climbing long things and justice Is looking for Everywhere
Photo: Yubisoft

As with the previous The murder of the killer Sports, Ubesoft have invested time in re -making Japan’s era. Places are presented from their real -life counterparts and are given codex entries that look for their stories with a historian level characteristic. Cultural elements, such as tea function, are rebuilt with the same level of gravity. Places and events are not considered merely as a set dressing, but after surviving, breathing companies have invested with weight and respect like their real -life counterparts. When you first face the Tory Gate, the game warns you that you are warned to respect it, and it is nice to respect this request. The reason for care is that I am not fed up with what is on the pixel, unforgivable tadium.

I felt great in crossing the map of Way-Beg, looking for all these small activities when I could enter the way of big story questions. I was very excited about changing the weather every time and I got to see the change of land. Each scenario is presented in such a detail that I felt to move in a Japan era that, despite the media covered in the media, is still very charming. I was suffering from a deep and detailed codes of the game, which covered everything as a Japanese farmer and everything from his remarkable personalities to the minute of daily life. Certainly, it is great to pop and kill Ninja, and I am really interested in how Yasuk and Nao achieve their goals. But more than anything, I want to go to the top of Mount Hei and know about the fighters’ monks of the Enrico Temple. We all saw Boag Deserving Take all the awards. Play Shadow Feel like experimenting.

The killer’s profession shadow Launches March 20 at the Xbox, PlayStation, and PC.

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