Between the two roles, each of the six are six separate deer trees, you are spoiled for choice The killer’s profession shadow. There is everything from brutal counters to bamboo shoot that allows you to stick underwater. Is picking up Best skill There is no easy task, especially since many high level skills actually attach unique unlock needs. In addition, you can also have only two weapons skills and two character skills that are also equipped even once, forcing you to make tough decisions.
At the beginning of the game, you just need to master and Scientific points To unlock new skills. However, later, when you get your eyes more powerful skills, you will also need to meet different Quest Single milestones.
The best murderers’ professional shadow skills
There are very different perspectives in the shadow of Nau and Yasuka. Designed around Shinobi, Nao, Steelth, which has half the loss of half the health and fighting of its seamless counterpart. Yasu is a walking tank, when he charges and starts to swing, he ignores all the concepts of jokes. Thus, both characters have wild construction and skills.
Keep in mind that every weapon type has its own talent tree, so you will not be able to use some skills below unless you are using the right type of weapons. I will add numerous weapons skills to get some options depending on your favorite.
The best naoe skill
Skill | Brand | Impression | Clarification |
---|---|---|---|
The dodge attack | Kita disabled | Light attack after dodging for immediate retaliation that goes on the enemy | The Dodge attack and its subsequent upgrades significantly improve the loss of NAO by weakening enemies, promoting anti -loss and creating adrenaline. |
Season | Katana’s eligibility | A dash attack that dealt with moderate damage and weakens the target | Sea wave is the most basic ability of Naoe. Although it starts relatively weakening weakening, the later upgrades not only increase its loss but also give you chains three times, which is the same as the same against groups and owners. |
Guard Breakers | Katana’s eligibility | Strikes flashed, which suffers less, but the enemy breaks the coach. | This skill helps NAOE quickly remove the enemy coach. Upgrades improve the loss and ease of use of this skill |
Tumultuous expert | Global disabled in the Katana tree | Rumorous weapons increase damage | An easy promotion to the loss of your attack. Isn’t love? |
Ferral burst | Kosrigama qualification | Launch NaOE on a target and get upset of strikes | This skill is still dealt with very good, but later the upgrade weakens the enemy and increases the flurry to deal with even more harm to a single enemy. |
Critical skills | Global disabled in the Kosrigama tree | Increases significant damage | Like a tumultuous expert, this is a great way to promote your overall loss production |
Critical | Global disabled in the Tanto tree | The main hit increases the opportunity | Couples with important skills to improve your critical successful movies |
Large toll bag | Tolls disabled | Increases lifting capacity of all tolls | Tools like smoking bombs and mining are the best of stealthy great, and it can make you use them more frequently |
Prodigy | Global disabled in Shinobi tree | Increase damage with capabilities | It strengthens all your active abilities. Well pair with efficient skills |
Unstable to vault | Shinobi disabled | Increase the main hit opportunity for ten seconds after ending the enemy | Walt is already a big move, but this upgrade makes it incredible, which promotes your main hit opportunity widely. Pair well with funny skills |
Destructured blades | Killer disabled | You can kill big enemies | You can eventually kill big goals, which are a big road block in the initial game stealth |
Damage to killing | Killer disabled | Increase the loss of murder | As it says on the ton, you now have more damage to you. It is important to sneak all when you develop |
Double murder | Killer disabled | Using tanto, NAOE can kill double | Although it requires tanto, but this skill is great to deal with the painful guard placement |
Enthusiasm | Killer disabled | An additional adrenaline part. Grants Grants | This allows you to use capabilities more often in fighting. I recommend to achieve all three levels of this skill |
The best Yasuk’s skills
Skill | Brand | Impression | Clarification |
---|---|---|---|
Power dash | The eligibility of the long katna | Dash an enemy and attack them, leave them weak | It is a huge opener for Yasoka, dealing with moderate damage and weakening targets so they do more harm than follow -up attacks. The coach can be upgraded to easily break, and another dash can be added |
Payment | The eligibility of the long katna | Target the enemy three times to deal with mass damage and restore health | This is my favorite skill for Yasuka because not only is it a heavy blow, but it also fixes you so you don’t need to spend your ration |
Fight expert | The global disabled in the long katana tree | Rumorous weapons increase damage | Let’s be more than Yasu’s Frontline Broser |
Adrenaline Builder | The global disabled in the long katana tree | Adrenaline increases the advantage | Quickly allows you to recover many adrenaline parts of Yasuka so that the capabilities can be used more often. Power Dash and Payback operates exactly with opener |
Shock wow is crushing | Canoe qualification | Break an enemy into the ground and stir the nearest enemies | This corrupt move causes terrific damage to the main target while Yasuka is also overcome. |
Slugging hugs | Canoe qualification | SPINS to deal with moderate damage to the targets and send them | Although the early hit house is nothing to write, the enemy who removes the items will do extra damage |
Qualified Master | The global disabled in the canbo tree | Increase damage with capabilities | Yasuke’s most ruthless abilities make even more strong |
Reload the speed | Tipo disabled | Tipo increases the reload speed | If you are using Tipopo, you need to improve slow reload speed. I also suggest that you have the skills of large pouches and range weapons when you are on it |
Coach Buster | Tapu qualification | Recruit your tipo to fire a heavy shot that breaks the coach | It is slightly nasty but this ability deals with incredible damage and quickly dealt with armored enemies |
Brutal murder | Samara disabled | Allows Yasuka to kill a deadly | Although this is not quiet like Naoe’s murder options, it is still a useful opener for Yasuka |
Number (crying of war) | Upgraded to crying to the Samara Qualification | Increase the loss for every enemy. The loss of your loss also increases 5 % | At the base, Beetle Curry is a very high qualification. However, the highest number of (and healing screams) is a powerful upgrade that makes it mandatory |
Irreparable defense | Samara qualification | Automatically counteracts attacks for a short period of time | With this skill, defense faces such air, and opens the enemy to retaliation. In addition, the unbeaten guard upgrade also makes enemies weaken |
Strong, smart … | Global disabled in the Samara tree | Reduces qualification | Keeping the ball rolling gives you to use your abilities more often. Yasuka’s adrenaline is better than considering an army of pieces |
How to unlock all skills in Hassan’s profession shadow
Below you will find all skills unlocking requirements for Naoe and Yasuke. There are some who I am still getting how to get. However, they are probably found on the remaining investigative boards because most of the investigations such as Goddess Shinobi, Nobotsona students, etc. Once I track them, I will update them.
Closed Naoe Skill:
Skill | Impression | Unlock the requirement |
---|---|---|
Triple risk (tools) | Throw three shores at the price of a | Complete the tournament in Ezomysu Sittsu |
Third wave (cutting) | The waves can now be tied up in chains three consecutive times | Complete the Kabokimono Side Quest in Ezomy Sittsu |
The loss of murder III (killer) | Remove an additional class of health with murder | Complete the Gudai Swinge Side Quest in Omi |
Widely (tolls) | Smoke bombs rose up to 10 meters | Complete the direction of the Sea Demand Alliance in Wakasa |
Corner mass damage III (Tolls) | Remove an additional class of health with mini | Complete the Corridor Aquiv Side Quest after the opportunity competition |
Ferrell Mania (Kosrigama) | Ferrell crashes now issued two additional strikes | Complete the winter invaders in Kai after struggling to search for Yasuka |
Better Effect (Kasargama) | Storm Blast’s last hit enemies significantly pushing back | The development of the story |
Perfect (tanto) | Extend the Shadow Barrage period to ten seconds or three hits | The development of the story |
Critical insights (Shinobi) | The duration of the sharp senses has been resolved on a successful murder. Can only be reset once in peritition | The development of the story |
Leg sweep (Shinobi) | Electric kicks can now perform an extra leg sweep on the closest target that is not already knocking | The development of the story |
Vigor III (killer) | Get an additional adrenaline part | Complete Shinbakovo (Kill all targets) |
Broken soul (tanto) | The hidden hand cannot be blocked or parried | Complete the story of NaOE |
Locky Yassak’s skill:
Skill | Impression | Unlock the requirement |
---|---|---|
Power Dash (Long Katana) with chains | The Power Dash can now be tied to the second time | Complete the Kabokimono Side Quest in Ezomy Sittsu |
Final attack (Naginata) | The attack can no longer be blocked or parieded | The development of the story |
Disabled strike (Naginata) | Crescent strike now knocks enemies | The development of the story |
Permanent pressure (kanbo) | Forward speed no longer requires hit confirmation. Block and attack your attack to make a sharp chain | Complete the tournament in Ezomysu Sittsu |
Instant goal (Tipu) | Tipo Tempo now reloads quickly | Complete the direction of the Sea Demand Alliance in Wakasa |
Explosive battle (Tipu) | Explosive surprise is now knocking on anyone trapped in the blast | The development of the story |
Silent arrow III (Ruku) | Remove two additional segments of health with silent arrows | Complete the Corridor Aquiv Side Quest after the opportunity competition |
The surface head (bow) | Although clear mind is active, headshots extend this period for four seconds | The development of the story |
The loss of murder III (Samara) | Remove two additional segments of health with murder | Complete the Gudai Swinge Side Quest in Omi |
Absolute protection (Smuri) | Irreparable defense can now work against all stopping attacks, except grip | The development of the story |
Defense violation (Samurai) | +100 % damage to the enemy’s collision | The development of the story |
Samara Stand (Samara) | Insert a frenzy, turn all your attacks into currency attacks for ten seconds | Complete the Side Quest to Nobituna Students in OMI |
Vegore III (Samara) | Get an additional adrenaline part | The development of the story |