Hunteris is the path to the latest class class of exile 2, a terrifying warrior that hunters the wild creatures equipped with Bucker and its reliable spear. She goes out in and out in fighting, easily surrounds attacks, while turns between riots and violence and death in a malicious dance. Or, if you are like me, she grabs a crossbo and looks at everything.
One of the beautiful things about the path to exile 2 is that the type of weapon can prevent you from doing anything different as it is associated with a character class. When I was looking for the best way to start Huntercence at 0.2, I was in signing up for a complex play style like Niza. So I saw the patch notes, found that the cross -bows were basically the only thing that was in Otherwise there is a blood talkAnd in the lock.
My experience turned out to be one of the absolute happiness. When the Internet exploded with the people and complained about how the monsters were eliminated and how much Nerf had damaged them, I caused maps and blasts through this campaign. How did I do it here?
Key deer
This blood is used to eliminate the battlefield, clear packs, and large hit box owners, combined with the artillery Belsta to eliminate the icy bolt crossbo skills. Unfortunately, you can’t get the artillery ballista to the level of 31, so I recommend starting with the power arrow. You can use crossboys from a surface with grenades and other nonsense, but LA uses all the same and your inactive tree does not need to take any breath in any way.
To start, roll a Ranger. Get your bow, master the electric arrows, get your unintended mini from Renali, and pay everything in your stash. Then when your hunterus comes to the camp, you will be able to get a electric arrow/electric rod combo, which takes you through Act 2. Will Hold a bow with maximum physical damage, flat damage, and attack speed and you will be able to go to work.
Electric arrow
- Marshall Tempo: Supported skills have 25 % more attack speed
- Electricity Infusion: Supported attacks causes 25 % damage as additional loss of electricity, but 50 % less cold and fire damage
The electric arrow will take you until you hit the level of 31 and convert the exchange into a crossbo. Marshall Tempo helps the initial attack pace, and electricity -powered infusion is one of the maximum damage that you can get with Level One Support Money.
Lightning stick
- Scotter shot: Supported skills two additional estimates fire, but it causes 20 % less loss and has a 20 % less attack speed
- Concentrated effect: Supported skills have a loss of 40 % more area, but 50 % less area of the effect
Droop RA Rereases, Large Packs, and Light Rads on the owners. Once you have a field of rods, your lightning arrow will hurt everything, to hurt them, and clean things.
Herald of Thunder
- Precision: 30 % accuracy increases while an auxiliary skill is active
Don’t worry too much about the support of the thunder. This has caused a bit of extra damage to what we are doing, but this is not important. If you get 10 additional souls there health related amulets.
Crossbow transfer
Once you target the level of 31, I recommend that the exchange cross boobs. Note that you will need a level of nine initic money to make your artillery ballista skills, so do not exchange unless you have this hand. You will use the glacier bolt as your primary skill for both clearing and the basing, which shoots icy bolts that build walls in AV shape. When these walls are severely damaged or pushed by enemies, they burst to suffer great damage and frozen.
Generally, we will need to fire another ammunition type or fire with a grenade to break them. Instead, we will use the artillery ballista. This skill causes the explosive bolts that rain from the sky, which means that if we leave them down, we become automatic by trapping the walls. It is a comfortable play style that has major damage, unrealistic bass killing, and unprecedented battlefield control.
Icy bolts
- Cold infusion: Auxiliary attacks caused 25 % damage as cold damage to auxiliary attacks, but 50 % less damage to electricity and fire
- Scotter shot: Supported skills two additional estimates fire, but it causes 20 % less loss and has a 20 % less attack speed
- B Augusti: Supported skills have 50 % more accuracy rating
We will support cold infusion, skater shot and snowy bolts with Belissa. Cold infusion damages us, while scattered shot fires more bolts, which means more walls. Once you start looking for low jewelers and buses, Belissa is an incredible third mini, because the Amazon’s critical strike node gives us the opportunity to criticize us with 25 % of our 25 % of our killing – which essentially turns accuracy into a loss.
Artillery ballista
- Exceed the limit: Supported skills occur +1 and 50 % less skill period
- Marshall Tempo: Supported skills get 20 % more attack speed
- The main weapons: Supported skills deal with the elementary loss of 25 % more arms
The artillery ballista is usually a solo player, but with the limit we can take two down two at a time. Even despite the decline in the skill period, you get them for eight seconds, which is enough. Martial Tempo allows them to attack faster and early weapons are a good loss. Initially, this skill causes a lot of damage, so make sure it is equal to the icy bolts.
The Herald of Snow
- Precision: 30 % accuracy rating increases while an auxiliary skill is active
- Increased effect: The impact of supported skills is 30 % higher
- Clarification: 30 % Mana’s regeneration increased while an auxiliary skill is active
Ice Herald is the place where we use our soul. It includes a good addition to the damage and the bodies are scattered, which is easy. We once again use it to socket the most important precision semen, because again, accuracy is an important hit opportunity. The meg effect makes our scattered blasts more and if you have any extra jewelers, you can clearly explain there to reduce the dependence on your deliberate medicines.
Thunderous shine
Preferably, with the speed of attack, throw a spear in your off -hand weapons setup. We will use thunder jumps to rotate around the snow walls that have not burst or jump the crowd of monsters in the past. A standard of life improvement that makes the most disturbing part of this building, and allows us to jump on walls and space!
Disable trees
Our inactive tree will focus on some important things: the speed of the attack, the loss of the attack, the speed of the movement and the accuracy. This construction requires almost no attention to defense, which is its greatest strength. The monsters are so busy attacking the snow walls or ballists, revolving around the cold channels, or frozen in the place, so they rarely have the opportunity to attack us. Where to spend your points to spend:
- Start by delivering the attacks to the initial instincts and the Eagle Eye. This gives us an excellent base for damage and accuracy to ensure that our shots are hitting and harsh.
- From there, go to the Salvo Cluster and the basic Sundering. High attack speed, high accuracy, more loss. You are about to feel a trend here.
- Look at the speed of an escape while heading for a memging strike. This construction requires a tonne figure between crossbo expertise that requires both strength and dex, and ice herald requires intelligence. It is good to demonstrate the strike because it has measured the enemies, which reduces their theft rating, which further adds to the node of our critical strike. Remember, this is not just much accuracy, it has more opportunity to kill. This is important!
- After reducing the strike, you can go to the acceleration or start working towards a monk starting area and a blind strike. Blind also reduces enemy theft rating, making it extremely effective, but I was unable to speed up the movement of the movement.
- After a blind strike, go through the essence of the mountain and step like a duplicate. Statistics help a flag, and I’m a fish for movement speed.
This setup should be made for an excellent start. Keep moving with your tree, damaging bonuses, skill speeds, loss of attack and moving speed. Palseron has a sophisticated version of this Blood and you can check its video Here For more evolution.
Climb
We will choose Amazon as our height, and with it is one of the most amazing powerful nodes I have ever seen, a critical strike. It is our 25 % extra opportunity to come to critical occasions of the strike, and it is also difficult to explain how good it is.
It is important to note, as I have said above, that it is not just accuracy that measures it, but usually our opportunity. This means that things that reduce theft of enemies, such as Mem and Blind, also help. In addition, the opportunity to target the tables in the way of exile 2 means that the closer we are, the more we have the opportunity to hit the more opportunity. If you are included in the grill of something, you are almost guaranteed a critic.
This is a very satisfying thing about construction, because we can make enemies black pepper with icy bolts and artillery ballasta, wear them down, cool them down, and if we can see them a good window or freeze them, we can derail the point empty. Very nice
Hunters for your other points take a dignity, which causes you a good juicy more damage against rare and unique monsters.
Gear and state preferences
Crossbo |
Increases physical damage / increase physical damage / flat element loss / accuracy / increases attack speed |
Physical coach |
Life / resistance / attributes |
Helmet |
Life / resistance / attributes |
Glove |
Life / resistance / attributes / flat loss / increase of attack speed |
Shoes |
Increased motion speed / life / resistance / attributes |
Rings |
Adds flat loss / accuracy / life / resistance / attributes |
Amulet |
Perkshipk skill / life / resistance / attribute level |
Belt |
Life / resistance / attributes |
It is very easy to earn this role. The first step is to ensure that you have the absolute best crossbo that can buy money. Heavy percentage physical and flat physical roll are excellent in slot, and the speed and accuracy of the attack are near. You can basically only go to the commercial site, find it through PDPS, and have the best ability to bear and equip.
After that, you have to make sure you have the attributes you need for your abilities. This construction is very hungry, and you will need a lot of them. Each point of Dax gives five points of accuracy, which translates directly into loss. Crossbo’s skills also require strength, and you will need some intelligence to equalize the herd of ice.
Finally, you would like to make sure that you have the best speed shoes that you can afford and then work to fix your resistance. As much as you want, but when you get the maps, at least 50 is aimed at. You also want more and more life, for the monsters that shoot you with goods or manage to cross the snow walls.