Best Places To Start A Campaign That Aren’t A Tavern In DND

by lucky
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Abstract

  • Start the campaign with the destruction of the ship, forcing players to work together to avoid the island.

  • Meet in jail if the party is in prison and the need to survive.

  • Introduce players in the maskard before disclosing their original identities while disrupting the party.

We are all familiar with the classic basement and the dragon expression, ‘You meet in a hotel.’ Almost Everyone launched a campaign or a DMAID campaign where the players first meet each other before leaving on the Grand Adventure. Although nothing is naturally wrong, the meeting in the smart campaign after the campaign can prove to be slightly a bit.

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So, the next time you start a new D&D campaign, where should you meet your players? This list has covered you. Here are some of the most entertaining and unique places that you can use to launch your next basement and the Dragon campaign.

10

Shipment

Where are we?

A storm ship in Dhangan and Dragon.
Ship from a storm by Oliver Bernard

During their sessions, explain to the players that they have been preparing to travel to remote land by ship for some time. They have received their tickets and will start the first game on the ship, excited to discover their destination.

However, when the game begins, inform the party that, instead of reaching the destination of luxury vacation, it seems that the ship has gone fast and the ship has been destroyed. The players are just left and they have to work together to find a way from the island on which they find themselves.

9

Jail

Get your stories upright

City of Greak in the Dingonz and Dragon.
Gree Hawk by Bruce Breesevis

The chaos or more neutrally affiliated parties, the group has to launch all imprisonment for various crimes or misconduct. One day, a jailiest to face, and prisoners control the facilities. In chaos, the party is for the first time to run together.

In a riot, the party has to work together to find a way to escape from jail and return it to civilization in a piece. This is a great way to connect the party quickly, as they all will have a secret that they share.

8

Maskrade

Who is behind the mask?

The role of a player is dying in a maskard ball in Dhanganz and Dragon.
Dutchs de Hanwar via coastal wizards

Individually, players have been invited to an extravagant gala and riot at the end of the current tendon. You can use players’ sessions zeros to come with costumes, themes and more.

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Then, during the first session, introduce the players to each other through their masked costume mask. Only later, when the party is facing problems, what masks descend and the party can eventually be exposed to each other.

7

Planner Rift

Where can he go?

A portal in another circle in the basement and dragon.
Fire Storm Peak by Alfon Ato

Start players in the campaign setting wherever you want. They can start from home, in a remote city, or anywhere their hearts. From there, in the first game, explain to them all that they are seen individually open to the planner portal in front of them.

The portal sucked every member of the party from the inside, and kept them completely in a mysterious new Demi plane, which is the home of a stranger. The party should thwart these creatures and find a way to reopen the Rift to return home on the material plane.

6

Open road

Are going north?

A lower level adventure party on the wagon in Dhanganz and Dragon.
Different players through Katrina London

Easy, but classic, nothing is saying that you can’t meet your party while traveling at a nearby confluence. For an additional encouragement, meet the party on the open road while camping or sheltering from the coming storms.

Players can be a great way to talk to each other when the storm passes. Then, the party can determine if they want to be together and maybe everyone will be going in one direction.

5

Casino

Big money, no wim

Numerous adventure that shopping at Metropolis, stirring in Dhangan and Dragon.
Life in a city by Sam Kezer

Why not launch a campaign on the higher steaks table? Whether the party is working at gambling bases or participating as guests, a high -end gambling background is introduced to players from each other through a brilliant background, which is definitely a memorable setup.

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Extra entertainment, a robbery while being at party casino bases. As a group, they can either decide to interfere with or help with robbery, thus confirming their alignment and allegiance. An Ocean 11 -style keeper is a sure way to quickly bond the party.

4

Siege

On the run

A group of soldiers fight against ARS and other monsters in the Dengonz and Dragon.
Climocate Battle by Sam Kezer

For this introduction, the party should start all in the same major settlement or metropolis. One evening, as it seems silent in the city, begins a siege in which a rival nation begins to destroy the walls of the city. Citizens, frightened, and players can look well at each other for the first time.

Before the rival nation collapses, the players have to meet quickly and help each other escape from the city. This introduction is great because it has provided the party immediately: Do they want to help their housewife and try to re -claim the city in the name of their own sovereignty?

3

In their dreams

You look familiar

A large astronomical device that is concentrated in the magical room in the dragons and dragons.
Sage’s room by Lexin Yin

In the upper part of the first session of your table, each player has a common dream in which he meets each other for the first time. Mysteriously, their minds are linked to a welfare (or perhaps ugly) force.

Players can meet each other, share their places, and more. Once the dream is over, it depends on the party to find a way for each other and decide once and for them all or who is telephoned to connect them and for what purpose.

2

The villain’s lug

Schemes and plots

Two adventures were trapped in a web series in Dhanganz and Dragon.
Web Trap by Robson Michelle

An early adventure for the party can be kidnapped by their primary opponent. It is like an introduction to the Core Party in the gates of Baldor. Why not your big evil started their campaign?

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Wherever villain can be lost, there is no clear way to get out and get stuck in the players. This table will have to work together to escape and find out what the conspiracies of this opponent are.

1

Carnival

Come on, come all

A young girl at a Private Carnival in Dhanganz and Dragon.
Carnival by Oli Lassan

A classic, yet entertaining background for tables of all ages, in a local carnival that comes into the city can be very fun to introduce a character. Even you can play gambling players or play your design minigium as they meet each other.

For an additional bonus, the Carnival’s wild animals should be mistakenly released, which will give the party its first mission. They should flock and all escaped animals should return to the color master, and any citizen should be injured.

Dhanganz and Dragonz Series-Game-Teltop-Forchies

Basement and dragon

Dhanganz & Dragon is a fantasy tabletop roll playing game that first took the world through the storm in the 1970s, and still magic millions of players. With the seemingly endless numbers, you will never be bored with D&D, from spin of media to video games to blockbuster movies.

The original release date

1974

Designer

E gerry gigaks, dave arnson

Player counting

2+

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