Blender Studio (creators of Blender Open Movies) is releasing their first game in almost twenty years, a bite-sized microgame called DOGWALK News

by lucky
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View: https://store.stempowered.com/App/3775050/dogwalk/

You may have previously acquired the Blender Studio’s work with a classic like Spring, Agent 327, and Sprite Freight. These short films were made to show amazing free and open source software capabilities, which was recently used to produce guilty gear mobile phones and academy award -winning film flu.

As someone who uses the blender day, day for work and hobbies, day -to -day, foam spare is nothing like that. However, you don’t have to take it from me. Studio Khara used the blender for Evangelion 3.0+1.0 And made Full switch with Ochiban San Which is really cute!


View: https://www.youtube.com/watch?v=_cmxrax_5re

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Blender Studio (creators of Blender Open Movies) is releasing their first game in almost twenty years, a bite-sized microgame called DOGWALK News

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Now, the blender studio is releasing a short, cutting -shaped microgium called Dog Walk in four months. This is their second game so far and the first in almost twenty years. Their last game U Frankie! It was released in November 2008.

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You are probably wondering why an animation studio is playing. The main purpose of this project was to improve the cooperation between the blender and Godot, which allows the blender studio team to produce their level directly in the blender and allow them to export the gudot (which is painful to talk to the experience) without interruption.

I think it is surprising that they are doing this as its Developed tools, which will inevitably enter the hands of tens of thousands of Indi developers who use Blend + Godot to revive their sports. You may not feel as a user but this is a great deal for developers and can only result in better, more efficient production.

The game itself is truly cool, environmental assets were painted and developed in real life, then it was scanned and modeling in the blender to be shaped as this particular papercrof. It was designed to be completed in a single seat.

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I have been following the Dev Logs for the past few months and I have been watching it as going to the final. If you are a Blender Studio subscriber, the initial release is still available. If you are not, the wider release is coming to Q3 later and will be free. If you want to give it a list of wishes, there is a steam page I have link above.

If you are interested in seeing how they made it from the beginning to the end, I urge you to see the project page on their site and their YouTube channel. Many insights even if you are not developed.

Studio.blender.org

A cutting -shaped game focuses on telling the interactive story. Made in a united pipeline to test the blender and gudot.


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