It is always an honor that you have talked to creative minds behind the game playing thousands of hours, but you have the opportunity to ask questions about the changes that you think the community will worry. When the matter was a few weeks ago, after building the edge of destiny, I sat down to talk to Game Director Tyson Green.
One of the hot topics we played was Nerfs, which I was about to come for several domestic sub -classes in the game version. Specifically: Holiness, stylish processing, knockout and feed foods were left on the slot of a piece, before it had two or three. The result is that their construction flexibility and base power will be brought down, with the argument that these aspects are so strong that they are almost involved.
It is enough to say that when my interview yesterday thought the Reddate had thought about the need to avoid players from choosing special powers, despite Tyson’s anxious responses, this community was putting it politely, Relevant. However, in a rapid change of government response from anger to a rapid change, Destiny took account of 2 teams r/distinethegame Today to declare that they are either not happening now or have been watering water:
The spokesperson wrote clearly, explaining the power of the Prizmatic, “This tuning pass reduced the number of pieces placed on various aspects, because we have found that the Prismic sub -classes have been a bit warm since the release.” “Some domestic structures have increased the production and survival of damage to the point where some challenges can feel trivial, and bringing everything to the prescription level will not help solve the problem in a healthy way.”
“Although we are still planning a overall tuning pass for Prism for the future date, there is other changes, as well as the feature of Boffs, we will be changing the edge of destiny a bit in response to your impressions. These aspects that were actually not felt in the slot of 1 piece.”
I really think it’s the right decision. It is so good to invalidate the sanctity and the feed that I don’t think leaving them on a piece can have the desired effect anyway, but – as I said in the interview – it will make these buildings a blood loss in terms of the creation of the players. So, the panic end? Not enough. Although the four aspects I have registered have been watered, the Bangi post includes some other aspects that are being brought down to the balance pass.
Here is a complete list (which is still subject to changing on the basis of Play Stating):
Titan
- Holiness 3 -> 2 (1 turned away from)
- The nasal out on 2 is left on (1 turn on)
Hunter
- Stylish hangs on 2 (1 turned off from)
- Ascation 3 -> 2
- Winter shroud 3 -> 2
Warlok
- Fed to the void 2 (1 turned away from)
- Helen 3 -> 2
- Black Watchure 3 -> 2
What is surprising to anyone is that people are still panic about why they cannot see only less used subclasses aspects, ignoring the concept of bunging power, and the fact that it has begun as one of the main sales of last year’s extension of last year.
This problem is not going away without the work of the sub -class, but I stand according to the idea that shaving multiple pieces from highly used aspects was a lot of solution. So, you are welcome, I think?