Abstract
A kingdom comes: Salvation 2 fans have proven that every game does not need bloodshed, because they have succeeded in defeating the story without killing one person.
The Reddest user is a victim of the Hemafaney question, and he described his experience earlier today, explaining how he completed some questions.
Short answer – they hit many people and removed some people out of the building in extreme cases. Hey, it was gravity that killed them, not Henry.
Come on Kingdom: Salvation can be a very brutal game in 2 times, and if you choose to fight with every bandit or wolf, you can quickly remove yourself in blood. Certainly, you can call yourself the most powerful knight that the kingdom of Bohemia has ever seen, but is certainly more satisfied to avoid bloodshed?
The Reddate user Hemfanity accepts the same thing, as playing after the first kingdom: Salvation without killing a person, he decided to do the same with the sequel. In a new post on the game’s subdivateHamfenity shares its states for their game, which shows that they have died of their “medieval batsman” that neither person nor animal died during their watch – technically.
KCD 2 Player defeats the game without hitting someone
With a little help from gravity
To fulfill this feat, Hemafanity explained that whenever they could avoid fighting, they did so, either using Henry’s skills, or using stealth attacks to knock people. They also mainly used unarmed fights to avoid collision with swords and arrows, in which an unarmed scroll did a lot of lifting.

Relevant
Kingdom Come: Henry of Salvation 2 is the most exciting player I have seen in an RPG
There is nothing ridiculous as being wrong with confidence.
Of course, there are some enemies that cannot be unconscious, but Hemafaney had some ways to deal with them, with Henry’s hands clean. For example, the search for the route of Argentium has messed up Henry against three soldiers that cannot be knocked down, so they allowed Mitt to kill them.
Another struggle called Exodus also became difficult, as they faced soldiers who had to be killed for the development of the game. To overcome this obstacle, Hemophicity used a set of damage with time and gravity to kill him, because neither was the death counter.
In addition, it is merely to tank the enemy and ensure that the killings that kill friendly characters are facing. Henry does not have a clean conscience, though Hemafaney has admitted that he “stole so much” during his game. Hey, a better thief than a killer, I say.

Rpg
Action Adventure
Open World
- Raded
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February 4, 2025
- Esrb
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Adult 17+ // use of alcohol, blood and gorge, sexual material, strong tongue, severe violence, partial nudity
- Manufacturer (tongues)
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War Horse Studios