Did You Find These Secret Areas In Clair Obscur: Expedition 33?

by lucky
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Although the main story of Claire Obaskar: Campaign 33 is relatively linear, there are still many opportunities to find the defeated path and find the hidden areas. The continent’s overword is widespread, and throughout the game you will unlock the new new traversal capabilities to make the search for different areas possible.

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With the extent to which this traceal capabilities are eliminated, it is difficult to keep an eye on where and not you have, especially when you consider the incredibly minimal navigation features of the campaign 33. Although some areas are easy to find, there are some that are very difficult to find if you don’t know where to see.

Going forward!

10

Well

Accessable in Act 2

Entrance to the wells surrounded by dead trees in the Clare Obassar Campaign 33.

The middle part of the second Act of Claire Oksor is just to fight the two major axes on Veesez and Cyrin, and if you are focused on it, you can forget to find areas around these islands.

Nearby visas, one place, are found to be uniquely between other clear locations. It is difficult to work here as you need to do here, but this area hides a rare challenge of shooting, and if you have defeated the secret boss hidden here, you will find some useful items to make the rest of your journey a little easier.

9

Cyrin’s clothing

Accessable in Act 3

Esca and a Jesterial Merchant Clare Oz Bover campaign 33 stands on the entrance of cynical clothing.

The island of Cyrin is quite widely, and you will spend hours in Act 2 to look for a wide basement and make your way to the challenging Exxon Boss. The island design draws you to the main door that you will use in Act 2, but if you close closely to the island’s back on the island, you may find another entrance route with a jesterial merchant as a labeled cynical clothing.

Although you can technically enter this zone during Act 2, you will not be able to access the significant part of it unless you are close to the end of the Lone relationship struggle in Act 3. As part of this struggle, you will be instructed to find this place and beat the boss from the inside, and you will be rewarded for some easy pictures and your efforts from a campaign.

8

Hidden jesterial aerana

Accessable in Act 1

The Esca Claire Oz Bover campaign is flying in the entrance to Jasserial Arena in 33.

In the Act 1, you will need to find the story, you will need to find a proud village, compete in the field, and all the challenges thrown in your way will be defeated. This is not more difficult than a challenge, but you do not know that it is far from the only arrogant field of the game.

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The best hidden field that you can initially find. The hidden Jestal Arena is behind a mountain range in the west of the central Jinsterial village. This will provide a difficult challenge, especially if you try it during the Act 1, but it will provide you with a series of designed pictures designed to help you fight each other.

7

Manor dining room crawl space

Accessable in Act 1

Clear tools campaign 33 in the hidden Manor Room and fairs.

When re -meets the fair in the first act of the cleaner tools, you will find it in mysterious manor, which you will later discover that many different doors hidden throughout the continent can be accessed.

Although the feud is full of secrets, you can find it during your first visit is the secret room that is connected to the dining room. Throughout the adornment, you will find four invisible switches, and once they are all activated, you will open the crawl with a fireplace. Rewards are minimal for this effort, but if you know where to see, this is a good secret.

Accessable in Act 2

The Jimmy Carousel was distorted by the Internal Portal when the Esca Claire Obassar approached the Carousel in the Obassar Campaign 33.

You are on a rigorous path for most of the second act, at least before the Monoco party joined, and it can discourage you from searching for a map -snow -blowing map around the monoco station, where you will find carousel.

The features of the smaller area, if you can imagine, a huge frozen carousel, and a grands that want to break the ice that is preventing it from moving. Carousel needs a specific ability to break free, but you will need to keep an eye on the missing gestures to unlock it, but the unique rewards you receive to complete this side story are worth it.

5

River sacred

Accessable in Act 3

Clear Ozbosur campaign 33 surrounded by a blue light mountains on the entrance of the Holy River.

Jesterels are some of the most entertaining aspects that you will find the whole of Claire Ozer, and your first number is number. In the second act, you learn that Monoco is the guardian of Nuku, but unfortunately, shortly thereafter, the Nuku Old Loomeier is the accident of a renovir attack.

This is a tragic moment for the entire party, especially Monoco, but if you find a stream, you will really have the opportunity to restore NOCO. This is an area that you can find in the overword if you can see a shining blue bead all around it. However, you can only resurrect NOCO if you develop a lot of Monoco relationships.

4

Flying manure

Accessable in Act 3

Esca Claire Ozbosor campaign 33 is about to fly at the entrance to the Flying Menore, surrounded by an empty canvas.

During the turning point of the third Act of Claire Occure, you will be introduced to a new host of characters outside the canvas, which has a notable key. Elisia’s two -day older sister’s main story is much deeper than we see, and to learn more about you will have to find secret areas and side questions.

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Although Esca has learned the flight once in the beginning of Act 3, you have been given the opportunity to rotate freely, but it is attractive that Old Loomeier wants to go straight to the end of the story. However, a new basement is able to visit a host of mini -kisses, and finally visit the flying manure (after grinding at least level 70) to compete directly with the directory directly.

3

A weird competition

Accessible in bias

In the cleared tools, Gustav hit a ma'am: campaign 33.

The pursuit of clearance tools is very linear, and mostly just gives you the opportunity to look around Lumier before and after the gumage, and mostly gives you the opportunity to meet the central cast. However, there are some side goals that you will have no idea unless you discover.

The easiest of the most easiest to remember is the enemy, hidden near the dancers on the stage. The hidden place is so quick in the game that the couch is still in the party, and if you manage to remove it, you can have some unique rewards and even a success.

2

Renoire’s drafts

Accessable in Act 3 after SC Reliefshap 6

About the Esca Claire Oz Bover campaign 33 about the drowning of Renoire's draft drafts.

Although unlocking flight with Esca at the beginning of the Act 3 looks like a natural final stage for its traceal capabilities, if you are able to enhance its relationship substantially, you will find its last rock, and unlock the ability to sink underwater.

For most parts, this is not particularly interesting because it is mainly used to communicate with shining water stains and take only collectors, but a significant exception is an easily entrance to Renoire’s drafts. This is the area you should probably avoid unless you are deep in the game after the game, because it is the most difficult secret boss, Simon.

1

In the painting

Accessable in Act 1

On the contrary, in his swimming suit, the Clare Oz Bover campaign is watching the Dog Gallery hidden at 33.

When you first visit the manor in Act 1, you can find a switch to pass the dining room, which makes it one of the hidden places easy to find, but you may be surprised to know that this is not the only secret in the manure you can access during your first visit.

Very rarely, if you look at a special painting while lining up the paths of the manor, you can jump to Mario 64 styles through it, and find a hidden room full of pictures of the developer’s dogs, and a simple extra recovery color.


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Claire Ozer: Campaign 33

Raded

April 24, 2025

Esrb

Adult 17+ // Blood and Gore, Strong Language, Suggested Topics, Violence

Manufacturer (tongues)

Sandfall interactive

Publisher (tongues)

Kepler Interactive

Engine

Unrealized engine 5



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