Digital Foundry tests “Ultimate Engine Tweaks”-style Unreal Engine INI file “mods” that say they fix performance issues. Result: “Doesn’t do anything”

by lucky
0 comments

Thought it could deserve its own thread so that when the topic comes out, it will be easier to re -connect it in the future.

If you have spent time in one of the many rescue PC Performance Threads for an unrealistic engine game over the past few years, you will have no doubt about such a “methods” conversation:

Digital Foundry tests “Ultimate Engine Tweaks”-style Unreal Engine INI file “mods” that say they fix performance issues. Result: “Doesn’t do anything”
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These “modes” usually just one. There are zipper folders that have the same file: a “custom” engine.ian that has 5 to 10 to 10 to dozens or even 100+ lines, which sets various unrealistic engine parameters on some values. It looks like something like this:

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Now, of course, in some sports, changes to the .ini file Can The variable should be used for adaptation, for example, disable some effects such as the field or motion blur depth, increase the resolution of different elements such as shadows, draw distance, etc. And yes, change these things. Can Performance effect. But these are specific changes that should be made on specific topics to meet specific graphics vs. performance goals. As a slightly improved performance, reduce the quality of some elements offered by sports options, or vice versa, increasing the quality of elements offered to improve the various aspects of graphics, usually the impact of unorganized performance.

But this type of “moods” that are frequently uploaded for unrealistic engine sports throw everything and drown in the kitchen file, the uploader claims that they are “improving the game/engine to” eliminate “hesitation”, or “playing the game more than” no more “, more than the quality. Things behind the curtain, but in fact are not doing anything that has a meaningful effect on performance that is affecting the average user. But even on this forum, there will be many other users who will report that these “methods” What In fact, sports performance has a positive impact.

Well the dictator finally decided to see them, and discussed the latest DF Direct incident, which will begin at 43:05:

View: https://youtu.be/ftaw38VTJQ?t=2585

Alex results? Yes, this type of “moods” are completely bullying.

Alex Batgliya said:

I’m going to say – this mood, and this style of style – I have always thought they didn’t do anything, and I didn’t want to test them because I couldn’t imagine them to do anything … but after testing it, and I have scored several runs … it goes on, if you install this engine or not.

And i think we should all talk about Why? We think people think Think They work. Like, why are there 300,000 unique downloads in this mode?

John Linman said:

As Alex has discussed in the video, after multiple Test runs, no difference in performance, if it was, between the use of “mode”, either run -to -run -run variations or shaders can be caught while running. Or, of course, it can only be a placebo effect. But overall, the performance of a game does not change meaningful by the use of this type of “methods” in any way, including any kind of turmoil.

Although Alex leaves the door to return to the subject in the future, and what seems widely widely visible about the conversation with itself about the spread of such false information, it summarizes its current state: “It will have a huge problem about the PC.”

Tl; Dr: Whoever promises that all your performance troubles will end and it will look amazingly well and go if you download their engine.

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