
Despite the beach -based world, the donkey returned to Kong’s country and underwater zero parts. This came out because DKC’s original water level was the most famous fixtures in the game, especially the music of the beloved water environment.

Then definitely, the tropical freez brought them back, and when there were some complaints, most people were happy to see them back:

Another example I can think of is the breath of the wild/tears of the kingdom. Perhaps one of the repeated criticisms I have read (and I share it) is that you can’t sink underwater and discover during swimming:

That said, I think it’s a bit more understandable because the underwater is one of the most cute forms of swimming that I have seen in 3D games is Zora link in Magora’s mask. I think if you can withdraw such swimming, it will be a huge point of sale:

(And when the 3D remake changed it, it was a common point of the dispute.)
Perhaps the truth is in the middle that there are underwater parts that make people enjoy for any major reasons – good control, strong environment, a sense of search – but disappointing people leave this debate more easily.
There are more examples of which I can list but I will stop here. What do you think of underwater parts in sports that otherwise don’t pay attention to underwater search? What are some examples where it works for you, or where not? Or the game that you wish for you to do?