Don: The awakening beta weekend is over, and with sand worms, high speed and spices, everyone has another topic in mind: Stanlok.
We learned at the weekend that Paul Artides did not need to be trained all the time to master the slow blade: he could only repeatedly drag his knife in front of him and conquered the members in a few minutes.
The reason for this is that Don has a bit of exploitation: Awareness PVP. Instead of holding the mouse button to perform a slow blade attack, you can only spam in attacking a knife with a knife on your PVP’s opponent, and if they are in the ability to zero, they will be stuck. Use a short amazing window to continue the slashing, and they will completely fail to defend themselves or escape. Button meshing FTW, even if they have found their own safety shields, about which, it is believed that you have to defend you against anything. This… is not very good.
There are some clips of this exploitation that turn around, and one of them was also shown to several Finkom developers at the end of the 4 -hour direct series this weekend. The clip shows the shroud of the Streamer Tyler 1, the two use knives with the Holitzman shields. The shroud, out of ability, is permanently stuck and the tiler continues to spam 1 knife attacks. It takes a long time, but eventually the helpless shroud was killed.
Don: Awareness world director Jeff Gagini and lead producer Oli Andreas Hailey hurried to remove and comment on the exploitation whether the release of June 10 would be exploited.
He said, “This will be. We already have a version, which includes some of them (the problem).” “Some versions (son) are older than what we have.”
You can see Clip here on a direct series 4:04:16. You can also see it from the point of view of the shroud in the clip given below:
“We covered it.” “It’s not like ‘oh my God, we didn’t think about it.’ It is already getting away. “
The strange thing, I have seen some players defending exploitation, saying that there is a shroud fault in not managing his ability, but I am still happy that it is being corrected. I don’t care how careless you are in fighting, slowly killing death with a knife while you are helplessly stunny, not a good PVP, even if someone is playing carelessly. Fighting should not only work like this, because Lore says that fast -moving blades will not be able to get out of your shield anyway.