Even with required ray tracing, Assassin’s Creed Shadows is blockbuster PC performance done right

by pokogame
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Although the Assassin Belief Series has taken the status of AAA Bluet and more, a hooded, shift -eyed poster child has taken status, its recent editions have understood the need to keep the hardware accessible, the effects of loss of performance loss never have much effect. The shadow of this Hassan profession has increased the detection of the feudal lord already in detail, so, it seems that it is running a bully.

In fact, this is a trick of literal light. This shows that Shadow is not near anywhere as it is accustomed to expensive light because fellow RT champion Indiana Jones and The Great Circle, and is usually a sophisticated port of the PC, which comes from Kabuto in customized settings and helps the bottom to a leg.

If you go for high resolutions this is going to test your PC Bits And All visual bells and whistles, but a fair game for the shadow of Hassan’s profession: it can be turned into a tweet and something that runs well about any modern system. Including, as promised, steam deck.



Even with required ray tracing, Assassin’s Creed Shadows is blockbuster PC performance done right
Image Credit: Rock Paper Shotgun/Yubisoft

Hassan’s professional shadow system requirements and PC performance

To ensure, the minimum and the proposed sunglasses have increased from the day of the Haasan’s profession. Even extension, just look at this bonefide spreadsheet of a speaker list, which is ever present if there is a click -to -enclosure work:


Full minimum for the killer's profession on the PC and the recommended system requirements.
Image Credit: Yubisoft

Along with the abundance of additional RT -based requirements, the seemingly contradictory involvement of pre -RTX graphics cards is rather unique in which shadows actually detect its ray. Which, despite being fully disabled, can be left for most parts. You have the option of slipping the whole world in a distinctive and certain global light, but in your abode there is only a ray tracing, which is a separate construction from itself. Change the quality of these effects and you will also be changed from the extreme, hardware -based ray tracing, which we are familiar with the proprietary, software -based RT effects of Ubesft, which can run on the more powerful GTX 10 series and Redon RX 5000 Series GPU. I am not sure that this global light is just as important as the game thinks, but hey, the system works.

After several dozen runs, though the shadow benchmark tool – which seems to be a widespread representative of real game performance – they also look reliable. At the bottom of the 1080p scale, GTX 1070 made 36 FPS worth a game with a low preset, setting FSR on quality mode, and on an average of 36 FPS with RTGI. It became 30 FPS in 1080p, though I would stay with the FSR to help avoid any three third drops in the open world and deal with occasional hideouts.

The new budget gear performed better. My RTX 4050 laptops actually scratch below the minimum requirements, which contains a minor 8GB system, but at 1080p with quality level DLSS, it has still scored 40FPS on medium standards, which is active everywhere RTGI. Changing it to change it only increased by only 43 FPS, it is a entertaining sign that the higher premium -ray tracing option is actually not all that demand.


Yasoka influenced an enemy while he picked it up on his sword in the shadow of the killer.
Image Credit: Yubisoft/Rock Paper Shotgun

Then there is a steam deck. This is a bit strange, when the Literse Eded is launched via the Ubesoft Connect app-I can’t say right now if the local steam version is different-I found almost all graphics and display options, which is a very simple version of which is replaced by dynamic resolution values. I have contacted Ubisoft to ask if it is deliberate. Nevertheless, whatever settings are default to the steam deck, 99 % of the time runs on a stable 30 FPS, in which the process gains a shadow status from the valve. I would prefer a complete set of visual options but it is not bad, considering that Ubesft itself warned that the steam deck would not be cooperated until last week.

That said, when getting up with a high quality level, it pays to show some patience. Back to desktops, RTX can score 47FPs at 4060 mediums at 1080p, but the ultra blows up to 27fps. RTX 3070 demonstrated the same, with 29FPs in 1080p/Ultra, to reach 53FPs comfortable and need to combine high and DLSS.

Pushing a generation, RTX 4070 Super shows how more horsepower (and NVIDIA’s ray tracing improvements) can help: its average is with standard DLSS in 55FPS 1440p/Ultra, which has the credibility of lending the system’s requirements once again. Using these settings, it can also manage a decent 42 FPS at 4K, though such a raz also seems to be a befir card from being really smooth. “RT EXTRAM” filed the GPU, NVIDIA’s RTX 4090, sure that the Ultra and Quality have been pulled up with enough 69 FPS with DLS – though if you want to save a few hundred quads, RTX 5080 has dropped 56Fps on the same settings, with 61FPS.


Na Hassan's profession is looking at a lush valley in the shadow.
Image Credit: Yubisoft/Rock Paper Shotgun

Explanation, all these high -quality tests included global eliminations, so if they were easily banned, they could easily score more. Nevertheless, I would not say that these are bad results, especially since the availability of very low demand quality settings means that the old and slow PCs are left.

It feels like a number of shadow delays, it also has a technical stability, which often reduces today’s monster budget release. When playing generally, I have not witnessed a riot in any way, nor did such abusive models and textures that have defamed some of the past. There are also many reliefs related to PC, such as ultra -wide support, an adjustable FOV and so on. This is a huge old game, so, so I won’t declare it to make it 100 bug free free of faith, but my own eyes and coil’s fingers have seen and felt, the only real complaint is that many cut senses are locked at 30fps. Just May more sports be delayed twice?



The shadow of the killer's profession, two main characters of Yo and Yasuka, stand together in a warm room. At the bottom of the screen, the text indicates the player to choose between the two characters.
Image Credit: Rock Paper Shotgun/Yubisoft

Hassan’s Belief Shadow Best Settings Guide

Another tech win of the shadow is that its lower settings don’t really look bad. Ultra and less compare them, somewhere, it takes some time to look at some kind of easy screenshot gallery widget, and differences (taking the 16th -century lawn outside of someone to a low and medium).

Nevertheless, you can still leave plenty of individual graphics, because many of them do not exist just a small or completely on the performance. I tested each at RTX 4060, seeking only 27 FPS to improve, and cut off just one part of the available options and doubled the average. Here’s what I have fixed, and what I will recommend to you, at least as the starting point:

  • Advanced type/quality: DLSS/FSR on quality
  • Thick fade: Off
  • Ray Trusted Global Illumination: Only spread hydro out
  • Writing Quality: Medium
  • Shadow Quality: Medium
  • Virtual texture: Medium
  • Hair stress: Just the player
  • All the rest: Altra preset equal

As always, advanced free frames have been given by applishing, even at 1080p, are very valuable to go without it. In normal quality settings, the quality of the shadow, virtual structure, and hair wires are still hungry so far, though I have found to run their middle level to minimize, so they have no urgent need to drop further. Disabled Player Hair Stands also do the leading ninja nao ‘, which … I don’t, look weird?

Sadly, I am also going to suggest that most GPUs will disable the ray tracing outside the shelter. I like these effects, especially how the spread + speculation improves the reflection, and they recommend on the PC at a higher end. Once again, the shadows look beautiful without them, and its theft and the larger ladder seamori fighter both benefit more than the extra visual pop and the lower input interval.

Input League, Frame Generation – DLSS3, FSR 3, and Zees 2 are available for a complete three of the flavors – a small delay. It looks vaporously, especially DLSS 3, which has zero defects in motion. Nevertheless, it is suitable for the purpose and camera to avoid this slow feeling, it is only suitable for deployment only when you are already 60 FPS or above. When traditional provided frames are used in settings -based improvement, as Monster Hunter Wildes recently demonstrated, it does not work.

Finally, these better settings have taken my Lill ‘RTX 4060 from 27fps to 50fps, in which dozens of individual settings still look at their ultra -polishing. Nearly near the minimum sunglasses, people who want to consider further reduction in shadow and hair quality, but largely, there is nothing to be afraid of the new love of credit related to Hassan’s luxury graphics.

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