Every End Game DnD Warlock Should Get These Epic Boons

by lucky
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In Dhanganz and Dragon, everyone has the idea of ​​an ideal role to play. Often, it comes into the character’s class, and the doubleotomy arises between the spellcasters and martial classes. Although many people take one side of the corridor, the other two worlds like the best, which is often called half -cast.

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Warlok is one of the most common classes of the most common class, who suffers from magical abilities by a powerful guardian. Although many players find it difficult to build a Warlok at the lower levels, some of the high -level decisions are later captured by them. Especially if the DM offers them an epic organs. Thankfully, there are some epic organs that are particularly helpful for the Warlok class and the combination of both their mantra and martial capacity.

In this list, Epic Bonn draws from various editions of D&D roll boxes, such as, make sure to talk to your DM which of these bones is available for your War Lock.

9

Bonn with quick casting

On the bee

Seeing in his palm in Dhangan and Dragon.
Viewer through Eric Belcel

Spelling casting is often a balanced game of understanding of operations, bonus reactions, and even reaction economy. Especially with half the castors, it is difficult to find out which of them is to use for magic and what to use for martial skills or any other form of interaction with the world. The honor of prompt casting can help treat it.

In quick minerals, you can choose the same magic of the first, second, or third level and change the time it takes to put it in a bonus action. It doesn’t look too much, but being able to cast fireball as a bonus action (through a hobby contract) can be a catastrophic blow after which you can follow with martial attack.

8

Honor of destiny

Fate is on your side

DND faces a pladin and a wild beast.
Art by Egor Grichmani

What he does in war is harassing the enemy. Through anti -spells, hexes and other abilities, you can de -b -b -b -b -b -buff and damage your enemies on the battlefield. The honor of destiny allows you to become an absolute pain of any enemy you come.

Once after a short rest or initiative roll, when you or a creature within 60 feet of your character saves an attack, testing of ability, or throwing, you can use your reaction as a bonus or for roll 2D4 against this roll. This means that you not only have the opportunity to thwart enemy attacks and capabilities, but also to promote the capabilities and attacks of your own teams. Something that can mean a lot in high level interaction.

7

The honor of magic resistance

Breaks of Mages

Three archemages with Gree Hawk setting in Dhanganz and Dragon.
Gree Hawk’s Archimogs by Kai Carpenter

Part of casting a mantra in D&D means that you will also find yourself a target of enemy spells. Certainly, the counter spell helps a little more than that, but as a war you only have as many spelling slots that you can use as a protection. With the honor of resistance to magic, you can feel a bit safe with the enemy map.

This honor benefits your character from throwing the throwsing of any magic or other effects related to any magic. Some mantra enemies are at a higher level, they may be completely destructive, but mostly allow you to avoid effects or at least half of. Taking advantage of them means staying longer in fighting, and saving anti -mantra for your reaction and more important things.

6

Honor of Resistance to Energy

The lower ways of hurting

Dingonz and Dragon, a deaf Andrea Paparo, is ready to perform electricity.
Anyway by Andrea Pepro

Throughout your role in D&D, you will definitely face enemies that use various elements of the world to benefit them. These basic types of damage can be disastrous, even when you have resistance to one or two of them, other enemies can use different types of types from your addiction. The honor of resisting energy tries to keep you alive for longer against these enemies.

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When you take it, you have to choose resistance to two damage from acid, cold, fire, lightning, post, psychological, shiny, or thunder. Then you can change your decision after a long rest. The ability to change your choice means that you may be somewhat in accordance with the area and the type of enemy that you have to face soon. In addition, when you are targeted by any of the types of loss of loss, you can send it to a creature within 60 feet that is not behind the core tomorrow. Then they should try to save a single skill to try to avoid damage.

5

The award of speed

Get out of there faster

Giants were stormy on a town in Dhangun and Dragon
Hill Giants via Johan

Transferring to the battlefield is something that many players do not consider when creating their character. Certainly, Misty Step Support such as mantra, but nothing works like the speed of old -fashioned movement.

High speed allows you to do two things. First, as a bonus action, you can use the disinfection action, but you also get a 30 -foot extra motion speed, which will double your movement. This means that being able to cast a magic, movement and someone else through the next turn, without worrying more about the action economy for mantras such as Misty Stage. This also means that the effects of things such as specific features related to hex and other Warlok are within the limit.

4

The honor of the soul of the fire

A warm ovarian

A magical user shoots a bolt of flames from a stick in DND.
Magic Fire by Yohong Ding

There are many types of damage in D&D, all of which are excellent to avoid protecting your character, but the type of fire damage is a generally basic damage type that is used by the creature. Fleming swords, dragon breath, and fireball spells are all deadly, unless you have the honor of the soul of the fire.

This honor gives you the ability to cast the flames, without the spelling slots, ingredients and your own use. It is a beautiful solid magic in the nearest boundaries, and it has some entertainment implications beyond fighting. More importantly, you get complete immunity from the loss of fire. This means that you will be the adventures against the lava monsters that your DM has planned.

Make sure you keep your character’s abilities in mind when looking at this honor, as it is a bit overlap with some of the features of Finder Patients and Tafling species.

3

The trusite honors

Your eyes are special

The official art of D&D Duplgegers appears as a deep brown human being without hair or discrimination.
Duplogenger via coastal wizards

Often times, your party’s faces do not like to play fairly at the highest level. Shapshfers and hidden enemies are just a few pains that will be grace on the upper level, which means that there is only one rough competition for the trusite honor in paying themselves.

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This honor is relatively simple simple. ASI exists as usual, but in addition, you get up to 60 feet trusite. The best part of this is that the ability is not linked to a magic or something that you have to mobilize with a process, your character is traced naturally at all times, which makes you an excellent scout for enemies.

2

The honor of memory of spelling

Free Mantra

The circle of annihilation in the basement and dragons.
The circle of annihilation through imaginative

Spelling casting cannot be the only thing in which Warlokes are good, but they still calculate the bang both in the fight and outside for the class. Taking the spelling of spelling means that you may have more mantras than your ordinary Warlok class permission, which is never a bad thing.

With this honor, you get a common Asi towards charisma, intelligence or wisdom (though Charisma is recommended for War Locks). In addition, and even more importantly, whenever you use magic from the slot between one and four, you roll D4. If the number is consistent with the used spelling slot, you do not burn the spelling slot. This means that you have 25 % of the opportunity to save a magic that can be used later, which allows to cast half more in stress situations where every slot is important.

1

Pierceless Honor Honor

Good victim

An angel in the DND firing on an arrow and arrow.
Carlo Arilano by Solar

Warloxis benefits from many combat capabilities that work within the limits. Equipped with additional fighter qualification, to equip your role with a beating or crossbo, always from the existing Aldrich blast. Each of them helps with the honor of the piercing purpose.

With this honor, once every short rest, you can add +20 to any of your character’s Ranjed Attack Roll. It says there is nothing about martial attack rolls, which means that Alderch also counts speaking attacks like Blast. In conjunction with the Elderch Spare and the traumatic explosion, and you will have a guaranteed hit spell sniper to remove enemies from afar.

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