Joel Burgess was previously a level designer and wider Bethesda supporter in sports such as Fallout 3, 4, and 76, as well as Skyrium, so now that he is headed by the new company in Soft Rains, some “expect” the team, which includes Ubesoft and Caibra Games, and a small. “Burgess says his first personal science -fi game is very different, but Team is shooting a similar feeling of creative effects like the team behind Bethesda’s legendary RPG.
In an interview of the GDC 2025, Burgess told Games Radar+, “The things where I was personally most complimentary was the atmosphere of different scales where I use the metaphor we talk about – we want each person to see his thumb mark on the game.” On the Skyerium, who delivered about 95 to 100 people, says “the goods were built because someone cared about its construction,” and this is the type that is like a soft rain.
“We knew that this was a huge game, we know how to move forward, and we created an environment in the game where you had the opportunity to make a difference in the game if you saw a way to do your job, if you were able to use and get it and get proper support.” “It was a team of 100 people, who was a big AAA game, but it is also true that when I was working with my friends on a very small thing in a classically creative indi -type environment in Capibra.
Burgess says working in very large teams where dynamics and problems grow so big that “I need a degree of sociology to solve them” is not a bad way to make a game, says Burgess, saying, it is completely different, and it is not necessary to have a strength. “Where I am really happy, hey, I know what you are good at and I know what you want to be better than you want to be better than you want, but you are not really good right now, so let’s cooperate on something that will challenge it and you will develop in that direction.
He added, “The game we are now making is different from the game we thought we would build two years ago, in terms of some basic mechanics, features, packing, its style or scope.” “But this is still the same game we always wanted to prepare in terms of this contemporary science -fi, and something that would happen on the scope and scale that everyone can get their fingers on the soil.”
“Even if Elder Scroll 6 is very good,” another Skyerium veteran believes that Betasida developers will face harassment and “death threats” anyway.