Fallout 1 lead Tim Cain says the marketing department wanted him to make it real-time ‘because of Diablo,’ but he got them to back off when he told them how much it would cost

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Fallout 1 lead Tim Cain says the marketing department wanted him to make it real-time ‘because of Diablo,’ but he got them to back off when he told them how much it would cost

A New Vlog on its YouTube channelVeteran RPG Designer and Fallout 1 Lead Tim Kane, one of these great “told you” stories of gaming history: Interpoli’s marketing department apparently handled the cans to rebuild the cans like a diabelo, rather than we got a turn -based RPG.

One audience asked Ken what he would do to work as a real -time, practical experience to Fallout 1, to which Ken replied, “I do not make the fallout real time. Not back to ’97, not today in 2025.”

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