Final Fantasy 14 and 16 composer says working on the MMO and a action-RPG at the same time was awful: “Every day was a really horrible hell”

by lucky
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Famous Square Anxus Composer Masashi Sukin says it was his own hell to work on both the Dantrial extension of the final fiction 16 and the final fantasy 14.

Sukin, along with the final fantasy 14 base game, formed a score with Nobo Amatosu, Rio Yamazaki, Soshi Seeko, and Noshi Mizota, but for the final fiction 16, it played a lead composer. At the same time, he was working hard on the score of Dantriel, and with an interview with PcgamesnHe said he would never “never” work on two square anxiety games at the same time. It seems that the real problem is that the Action-RPG Final Fantasy 16, with its dark and moody setting, is very different in music compared to the bright and colorful MMO final fantasy 14.

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