So far, you should know what to expect from the Atlas game. Whether you are wandering in the dream of a metaphor of refining fever or shaking down your way below seven circles of hell in Shin Megami, Atlas likes this dark. Organized from black and strangely stuck. A little faster and a little minor, but all provocative and goths.
Even Raidu Kozonha vs. Spiritual Army is not exempt from it. The curious PS2 game (which enjoyed the 2006 release in Japan and North America, and in the PAL regions in 2007) is fascinating with the magic and the devil by Atlas, but with a major change from all the other titles of all the developer: this is an action-RPG.
Manage the cookie settings
Now, you need to immediately remove your mind from the idea that it is like a soul, or something similar. It is more of a hack and slash, which is presented with the need for strategic flourishing. Unlike the previous megton games (and the use of their extraordinary press turn system), your main character, Raido Kozonoha, can attack with its nearest range sword or its long -range gun. But it would not be a megaton game without the devils, so of course Kozonoha could also ask for two devils at a time to help war.
At the time of launch, it was a game Okay. I am a megatton, so of course I played this as I came to the Paul market (I also played the result, later, which is better in every way). Really, really, there was nothing to write home, and the fight was more than that. But, oh my, how has it all changed now – after almost two decades.
At the time of the launch, coming to switch 2, Satan Sumner: Raidu Kozonoha vs. Spiritual Army Remistor is a wrong name. What we are getting here is a better version, and it feels like a natural and deliberate development of an original game. And do you know why this is? Because, somehow, many developers who worked on Raydou and his sequel during the PS2 era They are still in the studio.

Yes, I know, okay? What has happened here effectively has been that Atlas has been able to say to its staff: “Hey, remember that you are right near the game on the launch of 2006? Put another swing on it. Load it with all the cold war ideas you wanted, improve the system, and we have learned the system.” And the result is a better piece of history that plays better than ever.
First, Atlas has re -prepared the background of the game in the original 3D. Earlier, everything was looking fine, but now there is more interaction, more stimulation of the beaten path (and, possibly,, in fact, negating some criticism of the short length of the game from its release). Atlas has also surrounded more devils in the roster, which means that you have got more freedom to refer to the battles as well as to seek more powers to seek and fuse. Once again, it feels like a direct response to the criticisms of the smallest offer of the game at the launch in 2006. If you are Magatin Sko, you will appreciate the addition of devils such as Adon, Heyataro, and SMT: 5 more.
The fighter upgrades itself – more status effects, a more organized menu, more movement for Raidou in the war, more control over your devils – it seems that the second number of the series has been added to the game. No complaints, here; Devil Summer 2: Raidu Kozonoha vs King Abdon improved almost every way in the first game. It makes it much better than the original game, and one that really stands very well in 2025. It’s not going to blow up newcomers at all, but this is a novel – and is a perfect ‘on -on -on -on -on -on -on game to display the fancy hardware of Switch 2.

Another small thing in life that is noteworthy is an encounter rate. It has been fixed. Not in more random competitions. Instead, the devil looks on the screen and you have to choose (in awe) when to engage. We have also played English voice, and what do you know? That’s great!
And this can be what really reasons it for me. The original Raydou Games include some of the titles of Atlas so far as a very pleasant, and memorable, narrative moments. Yes, it also includes personality. There is a humor in these games that actually works works – and the conversation between self -Redo and his familiar Kate Goto is a great example of good sports writing: lessons while providing story.
Your devils have all the powers that are out of the war (so you can reveal the hidden ideas of the NPC – often ridiculous, always funny – or roll as a spy to see more in a scene). Japan’s strange, magical inclination setting is quite unique, and in Atlas it is good to think about how curious it is, it is time to change, it is a time of anxiety, but also of excitement and development. Having this color with competent and entertaining sound acting is something I didn’t know about.

This is a better product than I expected, honestly. Shin Megami Tennessee 3 Remster was quite basic and bare bonuses, but this is… this is a shining example of this that you can re -release a game after 19 years and in fact you can make some new offerings, and fix things that lack the original version. After a brief preview, it’s gone from HM, it’s interesting ‘oh, okay, I’m going to buy it, then. “Of course your mileage may be different, but I think this is an interesting example of what Atlas Atlas can prepare with his legacy titles.
Now, my digital Devil Saga 1 + 2 HD Remster, where is e?