Former Sony Interactive and PlayStation executive Shohi Yoshida believes that the move towards $ 80 games has always been inevitable.
In the past few months, Nintendo surprised the Internet by announcing that Mario Cart World would be its first modern game that costs $ 80. The Xbox did not waste any time jumping into the plane and soon revealed that at least some of its new first -party games would be $ 80 by the end of the year – Hello, call of duty?
So when the Rock Star Games showed GTA 6 again this week, and everyone looked close to his expensive smelly, almost jaw -falling graphics, questions were raised about how much it would cost. Certainly, if there is a game that can be removed with $ 80, is it a game that bubbles individually offered arm hair and realistic beer bottles?
In an interview with PlayStationideYoshida said he did not know that “if the rock star would jump on the occasion of receiving $ 80” on the occasion, though the price hikes were “going to happen sooner or later.”
Yoshida’s argument is one that we have all heard of politicians echoing forever: “Inflation is real and important, but people expect that games that are still more proud and therefore expensive … this is an impossible equation.” Of course, inflation is a real thing, but the problem is that the wages have not been maintained, so now we have the entire online campaigns to beg for “leaving the price” from Nintendo.
Along with inflation, Yoshida also points to the Balling Budget forever in AAA Games these days, where projects like the horizontal West and the Last US Part 2 can cost $ 200 million. He added, “Everything in the video games today demands more modern and technically, and therefore need more resources.” “Finally, the heart of the matter is in the cost of productive. And that’s why the industry actors are looking to diversify their taxes, so that the AAA games that the public buys before anything.”
He says Everemur repeated remasters and remixes are part of the move, as is a service and subscription platform as sports.
But, finally, helping the industry make more games with moderate budgets and teams, such as the recently released GRPG Clear Tools: Campaign 33, a turn -based $ 50 throwback that sells more than two million copies in two weeks. “That is only unusual in the game, despite the fact that there are only thirty people in the team,” said Yoshida. “I think this is a way to move forward, because you can make the best game with strict teams and budgets without compromising on quality.”
Analysts say the $ 80 switch 2 and now Xbox Games are no major trauma, and sports have not really been $ 70 for a while: “The average price people … are too high”.