From the original PlayStation to PS5 Pro, graphics have always played a key role in the marketing of console. Former Sony’s President Shohi Yoshida believes that the time has come for Sony to start focusing on other aspects of the video games so that Sony can become popular in the “wider” sense.
“So far, the DNA of the PlayStation has been driven by values such as ‘cutting graphics’, which (cans) has been going on since the time of the time,” said Yoshida. O v watch (Through translation Whose) “Consumers have also expected that from the PlayStation Games. However, it is time that we have to review it. Of course, I think the terms of graphics quality-the best to provide the best to those who want it.
The last part of us II Remastered – the trailer of features
Please use HTML5 video browser to watch videos.
This video has an invalid file format.
Sorry but you can’t access this content!
Please enter your date of birth to view this video
By clicking ‘Inter’, you agree with the Game Spot
The terms of use And Privacy Policy
There are several graphical showcase of Sony’s Games-a major example of the last year of the last year with 2-and the company has continued to advance photoporistic visuals in several of its major games. Although games like last year’s Estro -boot are the exception of this principle, Sony is usually in favor of a limit of realism with its immunity. Meanwhile, Tech to Interactive CEO Strauss Zelink believes that direct action is not far from feeling visual sports.
It is downward, as the games that struggle for realism can be visible in history after a few years and the cost of producing them has increased greatly. Former Sony Executive Sean Laden has said that the AAA video game is unstable due to increasing development costs, and Sony aims to accelerate its game development process with AI and machine learning measures.
Interestingly, Andy Gavin, co -founder of the naughty dog, recently revealed that in 2001, the studio was due to the growing cost of growth due to the sale of Sony to Sony. As Gwen explained, the naughty Dog spent about $ 1.6 million on the first crash bandicot game released in 1996, about $ 100,000, and $ 1.6 million on Jack and Dexter in 2001.