Random competitions allow adventure parties in the basement and adventure parties to experience unique events outside the plot hooks and campaign events that provide them with the opportunity to use their skills and role -playing skills. Even when the characters reach the maximum level, random competitions have an important part of the game.

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However, these competitions need to be adapted to the roles that advance, as the robbers can feel like a waste of ambush and goblin raids, which is easily solved. In high level random competitions, powerful members of the party and many of their mantras and their features are available to them.
9
Dragon victim
To increase its growing reservoir, gold and magical looters begin to rotate the sky over a scouting dragon party, spotting a band of tasty adventures. If they should find a fire extinguisher, the party will have to decide whether to run or fight.
Depending on the environment, they can hide between trees or rocks, but they may be forced to wait at night to continue their journey. As long as they live in the Dragon area, it is unlikely that they will abandon the victim without any fight.
8
Rival party
Closing beneficial grace, a rival band of opportunistic adventures has been tracking the party for days. Whether through the previous misconduct, an anonymous villain, or the greedy Lord, it promises a little luck to everyone who brings the head of the Grace party.
This rival party should be closer to key members of the party, offering a reasonable battle that will be expensive to avoid straight. Even if they are defeated, survivors can escape to plan their ways to take their salaries in the future, and become frequently operating villain.
7
Magical weather
Although severe storms, hurricanes and hurricanes may prove to be the main obstacles to trying to travel for most parties, high -level parties need strong events to slow them down. Fortunately, rare, magical storms can add unique opportunities and real threats of the world’s construction.

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A crowd of Alka rains in the plains, causing the sound of blue flames in the fields and to the party. With the thunder sparkle, bolts of electric bolts explode and outward, and send thorny shards in all directions, and remove them from the core.
6
Planner Portal
Is coming to a small ruin that can be seen by the road, the party wrapped a sticky fungus around a collision window. This alkilith has grown undisturbed longing enough to create a portal into the abyss, which allows demand to walk unhindered.
The party must cope with the effects of the confusion of the Alclalate and close the portal to stop destroying nearby cities and villages to close the portal. Trying to destroy it, the devils threatened the party and threatened the party.
5
Devil bargaining
Given the power of the party and their ability to help an endless blood war, the devil contacts the party. Under the guise of the Lord or a wealthy businessman, the devil tries to make attractive bargains in exchange for his lives.
Even if discovered, the devil can simply appreciate the capabilities of the party and make the offerings more beneficial, which gives players a difficult decision. The devil can also offer a variety of games, which can try to overcome or control the devil despite his tricks.
The vicious bargaining players with their lives will not resurrect after death, as their souls are condemned by nine heels.
4
Curse for sale
Traveling traders are often found on the streets who try to hawk their belongings. Particularly the devilish per Wonderse can be attributed to such traders, who make unique bobels and strange presentations that promise great power and amazing power.

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Denjuns and Dragon are famous for the freedom that provides its players to find a creative solution, including a mantra combination.
Unknown from the party, there is a curse on the goods, which are discovered only after meeting them. It forces the party to spend to remove resources or spelling slots. Upon returning to the merchant, the party only found a mushroom ring where he was standing.
Per merchant can also offer false potions, which, when compatible, can poison the drinker to poison or vice versa.
3
Ozing Hotel
At the end of a long day of travel, the party found an easy inn on the side of the road. Visitors and homewriters at home are offered free rooms in exchange for their adventures, the party’s vacant, the party is offered.
Under the floor slates, an Obilix snatches its tender to prepare the icon of this friendly simulakram, which accumulates with excavator memories. If the party fails to look at the presence of the Oops and fall asleep in its rooms, Oblex will also try to eat his memories.
2
Monster House
In a missing village destroyed by unknown forces, a house between the rubble seems relatively unacceptable. Investigating the structure, the party watched a sticky and stagnant decorations over most of the weird -shaped furniture.
As the eyes are visible on the walls and the teeth are crossing the doors and windows, it has been revealed that they are inside the body of a fake colony. To attack the party, many imitated walls, floors and furnitures, which they trapped in their ammunition.
Although unusual, this house can be extraordinarily imitated, which is completely swallowed by the party.
1
The sacred honor
Since the party has gained notoriety and has done a lot of great works, they are likely to get the attention of the gods themselves, especially if the party member is Maulvi or Paladin. This God’s planet or solar agent visits the party when they are alone to test their commitment.
Able to detect lies and judge’s intentions, this agent suggests a test of righteousness and purity to take part for these heroes. If they succeed in their work, they will be awarded a sacred honor from God, and will smoke with the agent to prove their evil.