Half-Life 2 just got a patch that fixes a progress-blocking teleporter bug and makes a train easier to race

by lucky
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Last year, the valve brought the original development team back together to update the 20th anniversary of the 20th anniversary. He integrated the launch of the launch, added a new developer commentary track, brought a help of steam workshop, and added a pile of map and gameplay updates. All this was great-except for a development bug that he introduced to the level of confusion.

There is a set pace near the end of the confusion where you use the tower to defend Alex when it resets the teleporter, and then jumps with it to avoid the waves of the soldiers coming into the flood. He worked well until the anniversary edition. Possibly it has been said that the update is to fix a current problem that can leave the teleporter soon, a new problem meant that sometimes you would not be able to enter the teleporter after Alex – and if you first run to enter, they would not follow you.

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