Helldivers 2 boss told launch players not to buy until servers calmed down, and it “took 5 minutes until I got call from the friendly people over at PlayStation asking what the f*** I was smoking”

by lucky
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Helldivers 2 boss told launch players not to buy until servers calmed down, and it “took 5 minutes until I got call from the friendly people over at PlayStation asking what the f*** I was smoking”

You have partially made the success of Haldures 2 with relative developer Aero Head Game Studios, who have greatly appreciated the creative director and former CEO of Johann Pilistate’s straightforward behavior. But when Pilstadt advised that the players trapped in cash stop to buy the game until the server is stable, okay, that conversation was a little Lot Direct publisher for some people of Sony Interactive Fun.

Near the time of the launch of the Haldures 2, “the community was very excited about the gameplay we had imposed, and everyone entered it, and it became a jungle fire,” Pilistate said in a game developers conference panel through the game Radar+. “Everyone told everyone that you needed to play this game, and it successfully crushed us,” he said, referring to the initial server’s problems.

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