How Resident Evil 2 came to Nintendo 64 despite Capcom’s doubts: “I recall having daily meetings and someone asked, ‘Should we be worried?'”

by lucky
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Resident Eule 2 is now easy to go to the value, but in 1998, only one residential Evil was playing. Resident Eule 2 was the moment when Cape Kam stabilized the series as a horror icon. Not to mention the jump from the Spencer Mansion to the streets of the Rikone City and at that time the police station was a technical miracle. It is definitely intact even after all these years, but it is also worth remembering how impressive its sequel was for the moment.

So just imagine how it was, such as all the ambitions filled in Resident Evil 2, which were shining on PS1, and squeezing it for its Nintendo 64 port. Against the difficulties, American developer angel studios were tasked with doing the same. As a result, it was one of the most expensive and impressive conversions ever, that is, this version certainly deserves to be remembered as an important moment of the series. Retro Gamer Project Director Chris Foodor talks about how Nintendo 64 came together for Nintendo 64.

Claire Redfield survived the zombies in the streets of Rakone City in the residential Eval 2 for Nintendo 64, from a retro gamer article.

(Image Credit: Cape work)

Retro Gamer: Angel Studios did the work of converting resident Eule 2 to Nintendo 64?

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