Zorgo is the face of Storrider’s face commander Magic: gathering Commander deck already built before the Mardo rise. Although this preva is solid, the Zorogo Storrider is much better than guiding the commander deck built, keeping in mind the Zorgo Storrider.

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Life and death are in your hands.
The Zorogo Storing Commander Deck is very aggressive, producing a ton of token and lets them die to deal with the card pulling or burning damage. Many combat focus deck often doesn’t want to die for his creatures, on the contrary, the Zorogo Storrider who wants. If you are after the token commander deck with an unconventional game plan, do not see the Zorgo Storerinder Deck to play.
Deck list
Commander: Zorgo Storrider |
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Edlen, Respondent Cather |
Angry outrageous |
The iconic strike leader |
Anim Pakal, thousands of moon |
The falling of a fall |
Bartolom Del Praisio |
Blood artist |
Bones of bones |
Caesar, the emperor of the army |
Kamasar Sewanina Rhine |
Cruel celebrations |
Dalkovan Pack Best |
Duklaster Mage |
Alice El Corps, sad Haji |
Sustainable courage |
Alice El Corps, sad Haji |
Sustainable courage |
Garna, the blood of the clud |
Gold List Tride |
Gold Knight Commander |
The hero of the blade hold |
Iron Wheel forleting |
Complete, profitable mayor |
Lashkar Warbos |
Loyal apprentices |
Merkwood bats |
Ogri Batladerver |
The enthusiasm looted |
Porforos, God of Forge |
Doubled the storms |
Thalass, Respect Medium |
Twilgiht drover |
Worshiped storm |
Vizra Sear |
The traumatic act |
Molten duplication |
Wasted ultimatum |
Warp of chaos |
Corrupt punishment |
The deadly dispute |
Gift gift |
Grand Cresando |
The way to exile |
Seen in half |
To drive the swords |
Village rituals |
Mardo’s will |
Arcan Signet |
ASNOD’s altar |
Blade of self |
Felor stone |
The idol of change |
Infantry Shield |
The skull clamps |
Civil color |
Determination of interpretation |
The burial rating |
And the forehead of the andbrask |
All -out attack |
Collect the lash |
The stronghold of memory |
Divine Visit |
Gobelin bombing |
Effect earthquake |
Roussing the bullying |
Warleader’s call |
Within the range |
The forearm of the battlefield |
Castle Arden Well |
The cave of koilos |
Cliff Top retreat |
The command tower |
Dalkovan Camp. |
Dragoncol Summit |
A foreign garden |
fetid heath |
Phantom Ridge |
Isolated chapel |
Minas tirdh |
x3 mountain |
Gypsy outpost |
x4 plains |
The way of bullying |
Our Peri |
Scattered sac |
Smoke marsh |
Sulfur fountains |
Sandown Pass |
x4 swamp |
Tapped field |
Tapped peak |
Mahdot’s vault |
Wind Bruce Heights |
Deck list 32 creatures, three witchcraft, ten quick, 11 samples, nine magic, And 34 lands. Most permanently make tokens or take advantage of the token entering or leaving the battlefield.
Key cards
Zorgo Storrider
Zorgo works fully for the Storrider Deck. If Any creature leaves the battlefield during the attack, you have to pull the card. Mardo (red/white/black) does not have many good options to draw the card, so this ability is very helpful in keeping your hand full.
Once announced as an attacker, the creature is considered to be invaded throughout the war phase. Even after dealing with damage, there is a window before the second phase begins where you can sacrifice them, and they are still considered to attack.
As an alternative, Zorgo Storrider Can deal with a ton of burning damage. The deck makes a ton of token, so if you sacrifice them (either after creating or invading), you can cause massive damage to stop sports quickly.
Alice El Corps, sad Haji
During a game, a ton of creature will die and enter the battlefield. Ellis Alwar, Grief Pelgram, is the best way to take advantage of it. Creatures entering your life, and dying will end your opponent’s lifeTo do everything your deck already wants to do.
Alice IL-Kor helps Recover from early game attacks And It makes it easy to close sports with its burning damage. Impression Stimulating for every creature entering or dyingSo even if more than one creature enters or dies together, each of them will mobilize Alice IL-Kor individually.
Duklaster Mage
If You are looking for an easy way to conquerThe Double Caster Mage is the best way to get it. Card Enables the Combus that will leave you with infinite token. You can be mixed with other permanent to start the scroll.
Only Duklaster Mage pieces are required and is seen in either half or molten duplicate. It is very easy to complete the scroll, and in the case of Arya in half, it can be done immediately. That is how the Combo works.
Mandatory Terms: Looking in hand in hand in hand and half/molten duplicate. |
Step 1: See the cast in a half/molten copy on a creature. |
Step 2: Conducting a priority, targeting the cast doublester, targeting Ary in half/molten duplication with its inserted trigger. |
Step 3: With a copy, target the doublecaster mead. |
Step 4: Insert new copies of the Dolakaster Mage. Copy Ary in half/molten copy |
Step 5: Repeat 3-4. |
Results: Unlimited token copies of the Dolakaster Mage enter the unlimited battlefield, the stimulus of infinite death (only seen in the loop). |
Merkwood bats
Merkwood bats Accelerate your ability to pull out of the game. All tokens are being created or sacrificed A loss to all opponents. While it doesn’t look much, when you are making a token in double -digits at each turn, it is Faster stacks.
If a token is being removed without sacrificing (as created by thousands), it is better to sacrifice them on a sac outlet to ensure that the burning of the bats of the Merkwood’s bats will be mobilized with its death.
Merkwood bats Only will be burned when the creature is sacrificedNo, if it dies. Fortunately, the token of the creature born of Mobiliz (and some other permanent) is sacrificed in the final stage, making sure they mobilize the Merk Wood bats for maximum burning loss.

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How to play Deck
A Zorogo Storrider Commander Deck Produces a ton of token and hurts before they sacrifice their value or burning. The deck is very explosive, which is capable of damaging all your opponents at just one turn.
These Relatively low is the low -reaped curveAllows you to get your main permanent on the battlefield quickly.
The creature enters and leaves the battlefield permanently. When the creature enters, the permanent damage that is permanent, such as the Egate Extractor, Impact Earthquake, and the Warleyer’s Call. They are all important cards for the Burn Game Plan of Strategy.
Many tokens Created in the deck Come with a hurry. This allows you to attack them right now, and accelerate your opponent’s life tomorrow. Many token generators produce their growing numberSo as the game goes, you will become more at risk.
Two basic win conditions are winning by fighting and burning. You make a ton of attacker’s token, so you are more likely to take out your opponents through traditional fighting. With Zurgo Stores and other cards that burn like Merk Wood Sons and Warillader’s call, if your opponents can do a lot of harm to pass by many creatures.
Deck’s greatest weakness depends on the creature. You are in Mardo, so your ability to protect permanent people is limited. A Board wipe can throw wrench in your project and stop youSince the deck cannot be easily recovered from them.
Permanent, which makes every turn tokens, such as the Lashkar and European Forge, help, but these are more temporary solutions. Deck also struggles with rampSo you can only be able to make a turn. Fortunately, the meaningful curve is rather low, so it cannot grow.

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